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RayCrisis: Series Termination

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Developed by
Released
Platforms
MobyRank MobyScore
Arcade
...
...
PlayStation
64
...
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Description

RayCrisis is the third part of a series of "Ray" shooting games. In the story it is considered a prequel to the first game's plot, RayForce. It is the only game without a two-player mode in the ported PlayStation version, even though the arcade does have 2 player mode.

You have 2 weapons at you disposal, a vulcan gun and a lock-on missile attack. You can also do special attacks if you use the lock-on system to the max. The graphics are all in 3D, but the gameplay mechanics are in 2D.

The players ship is a Waverider computer virus, which must get inside the Con-Human supercomputer's system. All enemies you encounter are antibodies, programmed to terminate any virus.

Following this virus-infiltrate-in-body theme, the levels are called Self-Area, Emotion, Consciousness, Intelligence, Memory, and Consideration, each reflecting Con-Human's details of sentience. Finally the player must fight against the Dis-Human Antibody, and Infinity, Con-Human's heart.

Screenshots

RayCrisis: Series Termination PlayStation Area 3, end boss emerges
RayCrisis: Series Termination PlayStation Area 2, entering mountain
RayCrisis: Series Termination PlayStation Area 2, end boss defeated
RayCrisis: Series Termination PlayStation Area 2, mecha end boss

Alternate Titles

  • "RayCrisis" -- PAL Title

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User Reviews

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The Press Says

IGN PlayStation Nov 09, 2000 8.1 out of 10 81
Absolute Playstation PlayStation Oct, 2000 79 out of 100 79
Game Informer Magazine PlayStation Nov, 2000 7.25 out of 10 72
NowGamer PlayStation Nov 20, 2000 6.1 out of 10 61
The Video Game Critic PlayStation Jan 06, 2002 C- 42
Eurogamer.net (UK) PlayStation Sep 26, 2000 4 out of 10 40

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Contributed to by Kabushi (121658) and BdR (3420)