DescriptionRayCrisis is the third part of a series of "Ray" shooting games. In the story it is considered a prequel to the first game's plot, RayForce. It is the only game without a two-player mode in the ported PlayStation version, even though the arcade does have 2 player mode.
You have 2 weapons at you disposal, a vulcan gun and a lock-on missile attack. You can also do special attacks if you use the lock-on system to the max. The graphics are all in 3D, but the gameplay mechanics are in 2D.
The players ship is a Waverider computer virus, which must get inside the Con-Human supercomputer's system. All enemies you encounter are antibodies, programmed to terminate any virus.
Following this virus-infiltrate-in-body theme, the levels are called Self-Area, Emotion, Consciousness, Intelligence, Memory, and Consideration, each reflecting Con-Human's details of sentience. Finally the player must fight against the Dis-Human Antibody, and Infinity, Con-Human's heart.
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- "RayCrisis" -- PAL Title
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|IGN||PlayStation||Nov 09, 2000||8.1 out of 10||81|
|Absolute Playstation||PlayStation||Oct, 2000||79 out of 100||79|
|Game Informer Magazine||PlayStation||Nov, 2000||7.25 out of 10||72|
|Video Games||PlayStation||Jun, 2000||7 out of 10||70|
|Video Games||PlayStation||Oct, 2000||64 out of 100||64|
|Mega Fun||PlayStation||Oct, 2000||62 out of 100||62|
|NowGamer||PlayStation||Nov 20, 2000||6.1 out of 10||61|
|The Video Game Critic||PlayStation||Jan 06, 2002||C-||42|
|Eurogamer.net (UK)||PlayStation||Sep 26, 2000||4 out of 10||40|
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