Apple II
Business Model Commercial
Minimum CPU Class Required Apple II
Minimum OS Class Required DOS 3.3
Minimum RAM Required 48 KB
Media Type 5.25" Floppy Disk
Input Devices Supported Joystick (Analog), Keyboard
Number of Players Supported 1 Player

Apple IIgs
Business Model Commercial
Media Type 3.5" Floppy Disk
Input Devices Supported Keyboard
Number of Players Supported 1 Player

Atari 8-bit
Business Model Commercial
Supported Systems/Models Atari 400/800 Series 
Minimum RAM Required 48 KB
Media Type 5.25" Floppy Disk
Input Devices Supported Joystick (Digital), Keyboard
Number of Players: Offline 1 Player

Commodore 64
Business Model Commercial
Media Type Floppy Disk
Input Devices Supported Joystick (Digital), Keyboard
Number of Players Supported 1 Player
Notes 64K

DOS
Business Model Commercial
Minimum CPU Class Required 8088 / 8086
Minimum OS Class Required DOS 2.0
Minimum RAM Required 128 KB
Media Type 3.5" Floppy Disk, 5.25" Floppy Disk
Video Modes Supported CGA, EGA, Hercules, Tandy / PCjr
Sound Devices Supported Adlib, PC Speaker, Roland MT-32 (and LAPC-I), Sound Blaster
Input Devices Supported Joystick (Analog), Keyboard
Number of Players: Offline 1 Player
Notes 128K for IBM and Compaq, 256KB for Tandy 1000, Koala Pad supported

Macintosh
Business Model Commercial
Minimum CPU Class Required Motorola 68000
Minimum RAM Required 512 KB
Input Devices Supported Keyboard
Number of Players: Offline 1 Player


Technical information contributed by Karsa Orlong (116071), Servo (55767), formercontrib (159702) and LepricahnsGold (124426)