The Real Ghostbusters

Genre
Perspective
Theme
Misc
Critic Score User Score
ZX Spectrum
...
2.9
Arcade
...
3.2
Amiga
41
2.8
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Description

After the success of the Ghostbusters film (and indeed of the licensed game from Activision) a cartoon TV series was created, which this game is based on. The player controls a Ghostbuster, who has 10 levels full of ghosts to clear up.

This is done by first shooting the ghosts using a gun, and then by using a photon beam (by holding down the fire button) to suck them in for storage in the backpack. Photon recharges can be collected, as can the potential for an improved shot, as well as a shield. The Ghostbusters mascot Slimer also appears as a power-up, which hovers around the player's character killing ghosts on contact.

Screenshots

The Real Ghostbusters Amiga Use your zapper to not let that happen
The Real Ghostbusters Arcade Ghost storage.
The Real Ghostbusters Amiga Boss(es)
The Real Ghostbusters Commodore 64 Using your zapper

Alternate Titles

  • "Meikyuu Hunter G" -- Japanese title

Part of the Following Groups

User Reviews

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Critic Reviews

The Games Machine (UK) Commodore 64 Jun, 1989 78 out of 100 78
The Games Machine (UK) Amstrad CPC Jun, 1989 74 out of 100 74
Computer and Video Games (CVG) Atari ST Jun, 1989 61 out of 100 61
Computer and Video Games (CVG) Amiga Jun, 1989 60 out of 100 60
Computer and Video Games (CVG) Amstrad CPC May, 1991 59 out of 100 59
ACE (Advanced Computer Entertainment) ZX Spectrum Jun, 1989 574 out of 1000 57
Computer and Video Games (CVG) ZX Spectrum Jun, 1989 56 out of 100 56
The Games Machine (UK) Atari ST Jul, 1989 55 out of 100 55
Commodore User Commodore 64 May, 1989 32 out of 100 32
Datormagazin Amiga May, 1989 2 out of 10 20

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Trivia

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Contributed to by Martin Smith (63054), Pseudo_Intellectual (45145) and *Katakis* (37895)