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Description

After the success of the Ghostbusters film (and indeed of the licensed game from Activision) a cartoon TV series was created, which this game is based on. The player controls a Ghostbuster, who has 10 levels full of ghosts to clear up.

This is done by first shooting the ghosts using a gun, and then by using a photon beam (by holding down the fire button) to suck them in for storage in the backpack. Photon recharges can be collected, as can the potential for an improved shot, as well as a shield. The Ghostbusters mascot Slimer also appears as a power-up, which hovers around the player's character killing ghosts on contact.

Screenshots

The Real Ghostbusters Arcade Level 05:<br>
Elephantine magenta creature discharging electric bolts.
The Real Ghostbusters Commodore 64 Using your zapper
The Real Ghostbusters Amiga Stage 6
The Real Ghostbusters Arcade A boss.

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Alternate Titles

  • "Meikyuu Hunter G" -- Japanese title

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Critic Reviews

Crash! ZX Spectrum Jan, 1989 90 out of 100 90
The Games Machine (UK) ZX Spectrum May, 1989 86 out of 100 86
The Games Machine (UK) Commodore 64 Jun, 1989 78 out of 100 78
Computer and Video Games (CVG) Amiga Jun, 1989 60 out of 100 60
Computer and Video Games (CVG) Commodore 64 Jun, 1989 58 out of 100 58
Commodore Force Commodore 64 Aug, 1993 57 out of 100 57
The Games Machine (UK) Atari ST Jul, 1989 55 out of 100 55
ASM (Aktueller Software Markt) Commodore 64 May, 1989 4.6 out of 12 38
Datormagazin Amiga May, 1989 2 out of 10 20
Power Play Amiga Jun, 1989 16 out of 100 16

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Contributed to by Martin Smith (62788), Pseudo_Intellectual (53181) and *Katakis* (38327)