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The Real Ghostbusters

Genre
Perspective
Theme
Misc
Critic Score User Score
Atari ST
...
3.8
Arcade
...
...
ZX Spectrum
...
...
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Description

After the success of the Ghostbusters film (and indeed of the licensed game from Activision) a cartoon TV series was created, which this game is based on. The player controls a Ghostbuster, who has 10 levels full of ghosts to clear up.

This is done by first shooting the ghosts using a gun, and then by using a photon beam (by holding down the fire button) to suck them in for storage in the backpack. Photon recharges can be collected, as can the potential for an improved shot, as well as a shield. The Ghostbusters mascot Slimer also appears as a power-up, which hovers around the player's character killing ghosts on contact.

Screenshots

The Real Ghostbusters Amstrad CPC Dead
The Real Ghostbusters Atari ST Title screen
The Real Ghostbusters Amiga Stage 7
The Real Ghostbusters Commodore 64 Stage 5

Alternate Titles

  • "Meikyuu Hunter G" -- Japanese title

Part of the Following Groups

User Reviews

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Critic Reviews

The Games Machine (UK) ZX Spectrum May, 1989 86 out of 100 86
The Games Machine (UK) Commodore 64 Jun, 1989 78 out of 100 78
Commodore Format Commodore 64 May, 1991 72 out of 100 72
Computer and Video Games (CVG) Commodore 64 Jun, 1989 58 out of 100 58
The Games Machine (UK) Amiga Jun, 1989 57 out of 100 57
ACE (Advanced Computer Entertainment) ZX Spectrum Jun, 1989 574 out of 1000 57
Computer and Video Games (CVG) ZX Spectrum Jun, 1989 56 out of 100 56
The Games Machine (UK) Atari ST Jul, 1989 55 out of 100 55
ASM (Aktueller Software Markt) Amiga May, 1989 5.6 out of 12 47
Datormagazin Amiga May, 1989 2 out of 10 20

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Contributed to by Martin Smith (63054), Pseudo_Intellectual (45144) and *Katakis* (37895)