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The Real Ghostbusters

Genre
Perspective
Theme
Misc
MobyRank MobyScore
ZX Spectrum
...
2.9
Amstrad CPC
...
2.8
Amiga
36
2.8
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Description

After the success of the Ghostbusters film (and indeed of the licensed game from Activision) a cartoon TV series was created, which this game is based on. The player controls a Ghostbuster, who has 10 levels full of ghosts to clear up.

This is done by first shooting the ghosts using a gun, and then by using a photon beam (by holding down the fire button) to suck them in for storage in the backpack. Photon recharges can be collected, as can the potential for an improved shot, as well as a shield. The Ghostbusters mascot Slimer also appears as a power-up, which hovers around the player's character killing ghosts on contact.

Screenshots

The Real Ghostbusters Commodore 64 Stage 5
The Real Ghostbusters Commodore 64 Attack of the Killer Gingerbread Man
The Real Ghostbusters Amiga Stage 2
The Real Ghostbusters Arcade Let's go.

Alternate Titles

  • "Meikyuu Hunter G" -- Japanese title

Part of the Following Groups

User Reviews

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The Press Says

The Games Machine (UK) ZX Spectrum May, 1989 86 out of 100 86
Computer and Video Games (CVG) Atari ST Jun, 1989 61 out of 100 61
Computer and Video Games (CVG) Amstrad CPC May, 1991 59 out of 100 59
Your Amiga Amiga Jul, 1989 58 out of 100 58
Commodore Force Commodore 64 Aug, 1993 57 out of 100 57
The Games Machine (UK) Atari ST Jul, 1989 55 out of 100 55
Commodore User Commodore 64 May, 1989 32 out of 100 32
Zzap! Amiga Jul, 1989 26 out of 100 26
Datormagazin Amiga May, 1989 2 out of 10 20
Power Play Amiga Jun, 1989 16 out of 100 16

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Trivia

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Contributed to by Martin Smith (63162), Pseudo_Intellectual (44249) and *Katakis* (37691)