The Real Ghostbusters

Genre
Perspective
Theme
Misc
Critic Score User Score
Atari ST
...
3.8
Commodore 64
56
2.2
Amiga
41
...
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Description

After the success of the Ghostbusters film (and indeed of the licensed game from Activision) a cartoon TV series was created, which this game is based on. The player controls a Ghostbuster, who has 10 levels full of ghosts to clear up.

This is done by first shooting the ghosts using a gun, and then by using a photon beam (by holding down the fire button) to suck them in for storage in the backpack. Photon recharges can be collected, as can the potential for an improved shot, as well as a shield. The Ghostbusters mascot Slimer also appears as a power-up, which hovers around the player's character killing ghosts on contact.

Screenshots

The Real Ghostbusters Amstrad CPC When you shoot enemies, they turn into ghosts
The Real Ghostbusters Amiga Stage 3
The Real Ghostbusters Commodore 64 Say hello to Slimer
The Real Ghostbusters Commodore 64 Stage 4

Alternate Titles

  • "Meikyuu Hunter G" -- Japanese title

Part of the Following Groups

User Reviews

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Critic Reviews

The Games Machine (UK) ZX Spectrum May, 1989 86 out of 100 86
The Games Machine (UK) Commodore 64 Jun, 1989 78 out of 100 78
Commodore Format Commodore 64 May, 1991 72 out of 100 72
Computer and Video Games (CVG) Amiga Jun, 1989 60 out of 100 60
Computer and Video Games (CVG) Amstrad CPC May, 1991 59 out of 100 59
The Games Machine (UK) Amiga Jun, 1989 57 out of 100 57
Computer and Video Games (CVG) ZX Spectrum Jun, 1989 56 out of 100 56
ASM (Aktueller Software Markt) Amiga May, 1989 5.6 out of 12 47
ASM (Aktueller Software Markt) Atari ST May, 1989 5.6 out of 12 47
Datormagazin Amiga May, 1989 2 out of 10 20

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Trivia

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Contributed to by Martin Smith (63066), Pseudo_Intellectual (45145) and *Katakis* (37889)