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The Wii is home to a multitude of vocational simulations, which recreate the day-to-day responsibilities of everything from veterinarians to lumberjacks. Not surprisingly, nearly all of these occupational games are woefully lackluster, with clunky controls and substandard visuals. Real Heroes: Firefighter is the first game to seriously buck this trend; the title has the intensity of a first-person shooter, yet feels delightfully unique in its execution. With a reduced MSRP of thirty dollars (with a portion of the sales going to the Firefighter Cancer Support Network charity), Wii owners of all ages should consider picking up the title; it’s a wonderful dose of medicine for those distressed by the uniformity and brutality of shooters.
Real Heroes hits a sweet spot that not many games can even come close to achieving by making a game with a broad spectrum of appeal. Yes, Real Heroes is a little rough around the edges but when you are in the thick of gameplay that won't matter as you get pulled into the world of firefighting. Most importantly there is a huge reverence towards honoring the real firefighters by conveying what kind of dangerous work they do without outright preaching because Real Heroes is more about showing. All in all, Real Heroes is about giving you an unforgettable experience.
Exciting but scary action game where no one gets burned.
When asked for his numerical score, he had no hesitation in recommending it with an 8. As the intended audience for Real Heroes: Firefighter, the fact he speaks of it so highly tells me Epicenter knows what they’re doing when it comes to the subject matter and the audience. There are legions of kids out there that want to be firefighters and this game offers a little look into that career.
I wouldn't put Real Heroes: Firefighter over the Wii's best first person shooters: it's going to take more than dousing flames to trounce games like The Conduit and Metroid Prime 3: Corruption. But the Epicenter Studios' game is a nice supplemental FPS if you're looking for a break from the usual and expected, and though the game has a few issues here and there that didn't get cleaned up before publish, it's a solid and impressive effort that's released at a hard to beat price.
Although it's unavoidable that some players won't be able to get past the graphics, those that do will be treated to an entertaining and worthwhile experience for a system that currently boasts the highest shovelware-to-keeper ratio I think I've ever seen. It's certainly rough in parts, but it's got a lot of heart and makes the right moves where it counts. Quite honestly, I'd say it's the best firefighting game created thus far, and I've played them all. With Real Heroes: Firefighter turning out so well on a shoestring, I'd love to see what Epicenter is capable of doing with more funding. Can someone please spare the studio a few million?
It’s a surprisingly immersive and competently controlling first-person soaker from a completely unexpected source — a budget title with a generic name.
I’ll admit I didn’t have high expectations for Real Heroes: Firefighter. I’ll also admit that after spending a lengthy amount of time with the game, it has won me over. The sum of all the parts is much greater than the individual pieces, and I hope that strong word of mouth gets this title into more homes. It certainly doesn’t deserve to be counted among the tons of shovelware currently populating shelves at most retailers. The highest compliment I can pay this game is that Epicenter Studios has made a third-party game on the Wii worth playing. Now, get back out there and make another one.
Real Heroes: Firefighter shows respect to the real life men and woman who risk their lives to help prevent the unstoppable force of unforgiving fire. The gameplay is surpassingly intense and packaged into a fun campaign as a rookie firefighter learning the ropes. The game industry needs more inspirational games like Real Heroes: Firefighter, and even though the production might not stack up with other AAA Wii titles, it’s still a highly enjoyable game. Not only does Real Heroes: Firefighter hit home the point that graphics don’t make the game, it also proves that real life situations can be fun! For all those looking for something a little different, something a little more real, check out Real Heroes: Firefighter.
Real Heroes: Firefighter isn't a perfect game by any means. Everything here, from the graphics to the sound to the controls, comes off as average with a few issues sprinkled here and there. The premise of the game, though, is what helps make it stand out in a positive light and makes it a fun experience. It's rare to see a budget title like this work, but it definitely works rather well. It makes for a perfect rental and not a bad purchase if you happen to have some spare cash and want to buy a good Wii game.
Despite its bargain-bin packaging and occasionally unforgiving controls, Real Heroes: Firefighter is a very respectable, unique take on life as a firefighter. Some of the levels are a little too long for their own good, and the action is repetitive at times, but there's a good amount of fun to be had here if your wrists are up to the job.
In the end the game ranked pretty high with me for its new take on the first person shooter genre. Add to that some intuitive controls and a non-violent foe Real Heroes: Firefighter surprised me. Sure it has some flaws but to me they were not enough to hamper my experience.
I came away from RHF with mixed feelings. I commend the developers for trying something new with the first-person viewpoint and for giving Wii owners a decent firefighting game. Unfortunately, it’s not an exceptional one, and while this is a well-made game in a lot of ways, it is hurt by its very sterile look, poor graphics, and control issues. It’s better than a lot of Wii games I’ve played, but not as good as the other firefighting ones I’ve experienced. If all you’ve got is a Wii and have never played a firefighting game before, then give this a shot. Genre vets really aren’t missing much by not playing it, but it’s at least worth a rental to see how much the first-person view can add to the genre.
Real Heroes: Firefighter is basically a first person shooter placed in a burning building. The enemies are still being shot at, but this time by water, and requiring a lot more than a simple grenade to take them out. Using a fire hose is a lot of work. The missions do a reasonable job of putting gamers in the shoes of a firefighter, but don’t feel as realistic as they could have. Point blank, the controls ruin the game. It’s hard to enjoy something when the slightest twitch can result in your whole world spinning madly. If an actual firefighter was prone to this sort of mad vertigo, I’m sure he’d be disqualified for active duty. Or at least, I hope so!
Real Heroes : Firefighter revient de loin. Il ne suscitait pas vraiment d'attente et la réalisation sonore et visuelle du titre en découragera sans doute quelques-uns. Mais vendu à un prix plus que raisonnable, il reste un jeu honnête qu'on conseille aux joueurs dont les yeux brillent à l'idée d'endosser le rôle d'un pompier, et peut-être même aussi aux autres...
The well researched content and admirable themes create high potential for an expanded game series ("Real Heroes: Paramedics" or "Real Heroes: Lifeguard" anyone?). A portion of your game purchase ($29.99) goes towards the Firefighter Cancer Support Network.
All in all, though, with bland graphics, sloppy controls, and confusing objectives, Real Heroes: Firefighting doesn’t reach the spiraling heights that you’re hoping it will. However, it’s a promising introduction from upstart company and the price is certainly right at only thirty dollars. I’d like to see what they could do with a bigger budget and a few more folks on their team. A sequel with more money backing it could be worth a look.
Not helping matters is the game's rather short length: we burned (pun intended) through the adventure in about four hours - not quite long enough to develop any memorable characters. And considering how much time is spent working alongside other firefighters, the game seems ready-made for some sort of cooperative mode, but sadly, no multiplayer options of any type are included. But as long as you're cool with the low-frills nature of the experience, the action in Real Heroes: Firefighter is unlike anything else on the Wii - which alone may be worth it for some.
Real Heroes – Firefighter erhebt nicht den Anspruch eine Simulation des Berufes zu sein, wohl aber ein "heißes Feuerwehr-Abenteuer" . Und diese Mission scheitert. Die Storyelemente sind zwar löblich, bei den Einsätzen blitzt sogar ab und zu Dramatik und manchmal so etwas wie Spannung auf - auch dank der vernünftigen Geräuschkulisse und des guten Soundtracks. Doch was man sich da aufbaut, reißt man an anderer Stelle wieder ein. Abgesehen von der grafischen Mangelhaftigkeit des Spiels verhindern nämlich zu viele Unzulänglichkeiten ein befriedigendes Spielerlebnis: Wieso gibt mir ein geretteter Passant den Weg durch ein Flammenmeer vor, während es "links herum" viel schneller und sicherer wäre? Überhaupt erinnert die "Wegfindungs – KI" ein wenig an die seligen "Sammler" in "Command & Conquer". Warum den sinnvollen Weg gehen, wenn es auch einen komplett bekloppten gibt?