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Ah, one of my all-time faves this - a beat-em-up which allows all the dirty tactics you could ask for. Many an enjoyable hours brawling's in store for anyone with the brawn to try it out. Without doubt one of the C64's finest moments for sheer arcade fun. love it.
A thoroughly entertaining fighting romp through New York.
Are you a rebel without a cause? Well, here's one that'll keep you on a knife edge for months to come. Imagine's Renegade is a new breed of game, a type of gutsy, streetfighting action movie set in the gangland ghettoes in which you play the starring role - a tough martial arts expert called Renegade. Based on the chart topping coin-op by Taito, its pure violence in graphic detail is a must for all closet reprobates.
The things you do for girls... Having arranged to meet Lucy across town, you find yourself getting off a train at a station filled with disreputable types intent on mugging you - or worse.
Great sprites and backdrops, as well as the same high level of addiction as the others, make Amstrad Renegade the best of the bunch!
This version has a much better feel than the one produced for the Spectrum - it is most gratifying to take on dozens of attackers, all out for your blood, and to win against seemingly impossible odds. It is enough to make you forget that this is essentially little more than just another fighting game.
Crisp, monochrome graphics work well in this well-programmed arcade beat 'em up, which is a snip at its new three pound price tag.
Renegade is an extremely playable and addictive game, with some of the smoothest graphics ever seen on the Amstrad. Although there are only five levels the game will not be finished in a hurry; it is real tough out on the streets.
This all-action conversion has identical gameplay to the Amstrad - and that means it's pretty hot stuff. Graphics are very good and the colour is very well used. Keyboard response is a bit on the slow side but poses no major problems. If you liked the look of the Amstrad version then you should be happy with the Spectrum conversion - as long as you can cope with the violence.
Technos Japan nos presenta un concepto de juego distinto a los beat'em up habituales de la época, con muchas técnicas, fases muy variadas en las que se mezclan peleas callejeras con peleas en moto, enemigos de muy distinto pelaje, poder elegir camino en determinadas zonas o que al perder los mafiosos te tiren a la basura y se rían de ti. Todo esto haría de Renegade un juego imprescindible si no fuera porque es algo corto y por un control que se invierte según a que lado miremos. Aun así, estamos ante uno de los mejores de su género, con unas virtudes mas notorias que sus defectos, que no deberían dejar pasar los fans de este tipo de juegos, diversión asegurada.
The graphics aren't as impressive or detailed as those of the Amstrad version, but they are smooth and feature some good animation. The keyboard is required for punching and kicking, which adds to the frustration of dying in the heat of the moment. A minor drawback for this otherwise excellent coin-op conversion.
Control is simple and effective, you are always given a chance (which probably has more to do with the game's original success than anything else) and the graphics are excellent. Anyone who's played the later games may find it a little easy, but everybody else will have a ball.
The graphics are surprisingly clear and detailed, and move extremely well, enhancing the overall fee - which is what makes Renegade so exciting to play. A worthy addition to your software library.
The graphics aren't as nicely defined as those on the Spectrum, and the control system is a tad iffy, but Renegade is still a worthwhile buy.
Whilst the graphics and animation aren't brilliant, they are not by any means bad. Renegade does play extremely well though and you will be struggling and cursing with this for hours, mind you that is not just because it is addictive - it is, but it is also very hard. Harder than the coin-op in fact.
This is going to sell zillions. Renegade - converted from the coin-up of the same name - is quite possibly the most visually violent computer game I've ever seen.
Renegade entpuppte sich nicht als das 98. langweilige Prügelspiel, sondern als rassiges Action-Programm. Spieltechnisch gehört Renegade zu den besten Programmen dieser Art und die Grafik der Schneider-Version ist eine wahre Augenweide: hervorragend gezeichnet und flott animiert. Ein brutales, aber unterhaltsames Kampfspiel; leider ohne Zwei-Spieler-Modus.
Un gioco dedicato agli amanti dei picchiaduro a scorrimento più caparbi. Probabilmente se la difficoltà del titolo fosse stata calibrata meglio sarebbe stato un titolo da non farsi assolutamente scappare visto la grande varietà di azione di cui può godere il giocatore. Un'occasione quasi sprecata.
Graphics and colour are well used throughout the game, it's a pity that the sound was not used the same way. The Amstrad version has been programmed well and looks as if quite a bit of time has been spent on its production.
Renegade may not be the best street-fighting, brawl-type game out there, but it's lightyears ahead of a game like Urban Champion. It's just challenging enough to make you angry when you lose, and just fun enough to make you want to finish it at least a couple of times.
Beat-em-up action hasn't lost any of its immediate appeal in the meantime, but today the gameplay seems shallow and the levels too few.
Compared to the far superior River City Ransom and Double Dragon, Renegade is certainly found lacking as an example of the NES beat-‘em-up genre. And the Virtual Console release schedule didn’t do the game any favors by having it come out last on the service, right after those two more notable titles have already made a play for gamers’ same stock of 500 Wii Points. But taken on its own merits, Renegade is still a fair experience and one that could be appreciated by fans of the brawler genre, especially since it’s the game that, historically, served as the foundation for the entire genre. Put your money toward River City or Double Dragon before this one, but if you’re feeling nostalgic and don’t mind some unrefined aspects of presentation and control, consider an additional investment of five bucks here to explore the roots of side-scrolling street fighting.
Meiner Meinung nach hat IMAGINE schon wesentlich bessere Umsetzungen geliefert, die mehr Spaß gemacht haben.Vor einer Umsetzung sollten sich die Programmierer von IMAGINE vor allen Dingen immer darüber informieren,wie schwierig es überhaupt ist, den entsprechenden Automaten auf die begrenzten Möglichkeiten eines 8-Bitters zurechtzustutzen. Bei einigen Games sollte man nämlich gleich die Finger weglassen oder sie nur für den Atari ST oder den Amiga produzieren. Damit wäre nämlich allen geholfen, denn die Firmen ersparen sich miese Verkaufszahlen und die Spieler eine herbe Entäuschung. RENEGADE jedenfalls hätte besser gemacht werden können, aber Programmierer sind halt auch
Renegade on the C64 is not as exciting or as polished as on other machines. Only having four sprites on the screen at any one time means you lose the sense that you're fighting against huge odds. The graphics themselves are poor - and what is a good game on other machines becomes very average on the C64.
This side scrolling brawler looks looks like a Double Dragon clone but has a few tricks of its own. The controls are unusual, as the B button attacks thugs to your left, and A attacks those on your right. It takes some getting used to, but it's cool how you can engage bad guys approaching from both sides. You can also "daze" an opponent with repeated punches, and then grab him and throw him off a platform or into other bad guys. Double-tapping the directional pad allows you to run, although it's hardly necessary. The action is definitely repetitive, and the bosses are a serious pain in the ass. I really wish there were some weapons laying around. Half the thugs are approach with sticks and smack you all over the place. I do like the cool motorcycle sequence where you can kick other riders off of their bikes. And you have to love inspired dialogue like "You ain't tough enough for me!" Renegade isn't great, but it may have influenced later brawlers like Streets of Rage.
Renegade's major flaw is that it borrowed from Kung Fu Master the idea of tromping between screens and fending off Warriors-esque armies of street punks. Renegade added some varied locations, freedom of movement, extra moves, and defined a genre that other games grabbed and ran with for impressive successes. But ultimately, this initial effort is kind of rubbish. Even if I had no foreknowledge of the similar games to come, I'd still be saying that Renegade showed potential, but isn't a great realization of the concept.
Dla kogo tak naprawdę jest ta gra? Cóż, mogę ją polecić jedynie fanom Kunio. Miłośnicy tego typu gier znajdą o wiele więcej lepszych tytułów i tym bardziej nie mają co zaprzątać sobie głowy Nekketsu Kouha Kunio-kun.
The final nail in the coffin is the lack of a simultaneous two-player option, which might have rendered the game a little more entertaining. Double Dragon is also guilty of this, but the game is a lot more fun and easy to control, so it’s a little more forgivable. Unless you happen to be a massive fan of this game then I really can’t see any reason why you would want to download it when River City Ransom is available, as well as the other excellent brawlers that are on the Virtual Console.
There had to be one bad apple in the bunch, and they don't come much worse than this. You could find better games written in Basic, so avoid this like the plague.