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DescriptionThe Umbrella Chronicles is the 7th installment in the Resident Evil survival horror series and the first natively developed for the Wii console. Unlike the other games focused on free exploration, this title is an on-rails shooting game with fixed movement and perspectives. The story follows the downfall of the bioengineering pharmaceutical company Umbrella Corporation by revisiting scenarios of earlier games in the series, such as Resident Evil Zero, Resident Evil, Resident Evil 2, and Resident Evil 3: Nemesis, divided over four main chapters with ten scenarios in total. The game ends one year before the events of Resident Evil 4. Players can choose from different familiar characters, such as Chris Redfield, Jill Valentine, Rebecca Chambers, Billy Coen, Carlos Oliveira, Ada Wong, HUNK and Albert Wesker.
While playing, the camera floats to different areas and players shoot enemies on the screen, picking up ammo, weapons and health kits in the progress. In some situations, the controller can also be used as a melee weapon or in timed sequences. Some levels feature multiple paths and there are regular checkpoints. At the end of a level, the player's performance is awarded by stars, which can be exchanged for weapon upgrades. The game supports the Wii Zapper and features cooperative gameplay for up to two players.
- "REUC" -- Common abbreviation
- "Biohazard: Umbrella Chronicles" -- Japanese title
- "バイオハザード アンブレラ・クロニクルズ" -- Japanese spelling
Part of the Following Groups
- BioHazard / Resident Evil series
- BPjS / BPjM indexed games
- Gameplay feature: Quick Time Events / QTEs
- Genre: Rail shooter
- Physics Engine: Open Dynamics Engine (ODE)
- Theme: Zombies
|Probably the slickest reference book you'll ever see.||Wii||Kyle Levesque (329)|
The Press Says
|The Next Level||Wii||Jan 25, 2008||90|
|VicioJuegos.com||Wii||Dec 26, 2008||85 out of 100||85|
|GameTrailers||Wii||Nov 11, 2007||8.3 out of 10||83|
|Thunderbolt Games||Wii||Nov 22, 2007||8 out of 10||80|
|Eurogamer.net (UK)||Wii||Nov 27, 2007||7 out of 10||70|
|GameSpy||Wii||Nov 19, 2007||70|
|Gamestyle||Wii||Dec 04, 2007||7 out of 10||70|
|Game Tap||Wii||Nov 27, 2007||7 out of 10||70|
|Power Unlimited||Wii||Jan 21, 2008||60 out of 100||60|
|Jeuxvideo.com||Wii||Nov 27, 2007||11 out of 20||55|
|Topic||# Posts||Last Post|
|Yahtzee hates Resident Evil: Umbrella Chronicles||2||Pseudo_Intellectual (43848)
Jan 30, 2008
Reused GraphicsOne of the reasons for the high level of polish in this game is that time was saved on 90% of the areas and character models. By re-using design and graphical content from other games, and just adding a graphical face-lift, designers were able to spend more time polishing and less time building. Resident Evil Zero (Gamecube) and Resident Evil Rebirth (Gamecube) were obvious choices for the Training Facility and Mansion scenarios. It's interesting to note that Resident Evil : Outbreak (PS2) provides both scenery and models (zombies) to cover the Resident Evil 3: Nemesis portion of the story, as well as Ada Wong's side feature, and many textures of the final installation. So while Outbreak may not be a financial success for the series, it contributed to this great 'compilation' game.
Related Web Sites
- Biohazard: Umbrella Chronicles -- Official game website (in Japanese)
- Resident Evil Fan -- With tons of videos, artwork, interviews and a Resident Evil encyclopedia, this fansite contains everything that the passionate fan could ask for.
- Resident Evil: The Umbrella Chronicles -- Official website for the series (North America)
- Wikipedia: Resident Evil: The Umbrella Chronicles -- Article in the open encyclopedia
Contributed to by Sciere (228137)
SHINKIROChief Character Modeler: