Resident Evil Zero

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Resident Evil: Zero takes place before the events of the original Resident Evil. You take on the role as one of two characters; Rebecca Chambers, the Bravo team medic encountered in the first game, and Billy Coen, an ex-con being transported. The game begins with the Bravo team flying overhead, en route to investigate a series of murders. Something happens, and the helicopter crashes. Everyone survives, but when they all start searching, they encounter an overturned military transport truck, with nothing but corpses inside. Rebecca Chambers, the youngest member of S.T.A.R.S. Alpha Team, goes to investigate the Umbrella Company Luxury Train, which has mysteriously stalled in the middle of the woods. You now take control of Rebecca, and your journey begins.

In addition to the series' traditional survival horror gameplay, the game introduces what it calls a "partner zapping" system, which allows you to switch between Rebecca and Billy at any time. This feature must be used at times, as the game requires both characters to work together to solve some puzzles. New to the game are a bunch of terrifying enemies, like the mutant centipede, new areas to explore, and the ability to drop items on the ground instead of having to find an item box.


Resident Evil Zero GameCube I found the escaped convict... or he found me
Resident Evil Zero GameCube Key items will usually glow, but ordinary objects such as ammo or healing herbs will only glow after you look at them.
Resident Evil Zero GameCube Now, who forgot to wash the dishes!? I'm not joking!
Resident Evil Zero GameCube Reporting your status to the team leader

Alternate Titles

  • "生化危机0" -- Chinese spelling (simplified)
  • "Resident Evil Archives: Resident Evil Zero" -- Wii title
  • "Resident Evil 0" -- Alternate title
  • "RE0" -- Common abbreviation
  • "Biohazard Zero" -- Alternate Japanese title
  • "Biohazard 0" -- Japanese title
  • "バイオハザード0" -- Japanese spelling

Part of the Following Groups

User Reviews

AMAZINGLY SUPER-BRILLIANT is not eloquent enough for this game. GameCube MAT (102237)
The Resident Evil range has always set a precedent for survival horror, though of late it seemed that Silent Hill might take the limelight. Capcom rose to the challenge and released this stunning title. GameCube Miktar Dracon (1)
Better late than never. GameCube Melvin Raeynes (26)
Buy it if your not scared of zombies! Boo!! GameCube Richard Umali (17)
The horror has spread to the GameCube! GameCube Reborn_Demon (124)

Critic Reviews GameCube Mar 21, 2003 85 out of 100 85
Defunct Games GameCube Dec 18, 2002 83 out of 100 83
Games TM GameCube Feb, 2003 8 out of 10 80
Official Nintendo Magazine Wii Jan 22, 2010 78 out of 100 78 Wii Jan 15, 2010 7.5 out of 10 75 Wii Jan 15, 2010 6.8 out of 10 68
Factornews GameCube Mar 15, 2003 6 out of 10 60
JeuxActu Wii Jan 21, 2010 11 out of 20 55
IGN Australia Wii Jul 20, 2008 5.4 out of 10 54
Teletext Wii 2009 5 out of 10 50


Topic # Posts Last Post
Past the game 1 JOSE RODRIGUEZ
Oct 15, 2007


1001 Video Games

The GameCube version of Resident Evil Zero appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.


Resident Evil Zero was originally planned for the Nintendo 64.


A book adaptation of the game was published in 2004, the seventh in Pocket Books' Resident Evil series (though, since it is a prequel in much the same sense as the game is, it is numbered "0" on the cover), written by S.D. Perry and entitled Zero Hour.


On 9 March, 2005, Capcom released Biohazard Sound Chronicle - Best Track Box which features six soundtracks from Biohazard (aka Resident Evil) games: All soundtracks were also released separately, except the one from Resident Evil Zero.

Only 3,000 copies were made and the price of the package is around $80.


Information also contributed by Kartanym, MAT, and Pseudo_Intellectual.

Related Web Sites

  • Resident Evil Fan (With tons of videos, artwork, interviews and a Resident Evil encyclopedia, this fansite contains everything that the passionate fan could ask for.)
Contributed to by JPaterson (9118) and samsam12 (689)