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Revs (Commodore 64)

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Revs can almost be thought of as a 'dry run' for Geoff Crammond's successful F1GP series. It's a simulation of Formula 3 racing cars, which many top Formula 1 drivers began in. Realistic physics are applied for perhaps the first time in a racing game. Brands Hatch and Silverstone are recreated in fairly minute detail. Graphics are similar in style to F1GP, but obviously much less sophisticated.


Revs Commodore 64 Loading screen
Revs Commodore 64 Choose a course
Revs Commodore 64 Practice run

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User Reviews

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Critic Reviews

Happy Computer 1986 87 out of 100 87
64'er Jun, 1989 8 out of 10 80
Computer Gamer Jan, 1987 76 out of 100 76


Topic # Posts Last Post
Wonderful! 11 years of MobyGames... 11 vedder (20534)
Apr 12, 2010



The game originated on the BBC Micro system, but was only ever converted to the Commodore 64 - not contemporary systems such as the Sinclair Spectrum or Amstrad CPC.


  • Commodore Format
    • June 1991 (Issue 9) - listed in the A to Z of Classic Games article (Great)
  • Zzap!
    • January 1990 (Issue 57) – 'The Best Games of the 80's Decade' (Phil King)

Arndtdk (18) added Revs (Commodore 64) on May 18, 2004