Rex ZX Spectrum Demo introduction


Published by
Developed by
Critic Score User Score
Amstrad CPC
ZX Spectrum
Not an American user?


Rex the dinosaur is fed up of the environmental damage being done by a nearby nuclear plant. As a result, he takes to the heavily-guarded tunnels that lead to it, with the intention of ridding the world of nuclear power forever.

The game is viewed from the side in a flick-screen format. Rex jumps and shoots, staking out various walking and flying enemies. Walking on to a Beam Pad means that upon losing a life, you will resume from the screen on which you died. As enemies are dying, keep shooting at them to keep increasing your score.

There are power-ups to collect, through energy bubbles. Each weapon has 5 possible energy levels, and can only be used if you have enough. Collect a bubble when you weapon is at the top level and you will collect an improved weapon.


Rex ZX Spectrum This is how I should have got here
Rex ZX Spectrum Some walls at this level are deadly, the ones in magenta or red which resembling spiked plants or roots. The sponged enemies are dangerous foes...
Rex Amstrad CPC Although <i>Rex</i> already has in his possession the ultimate weapon, he has to collect many bubbles during the game to activate and upgrade it.
Rex ZX Spectrum The down exit is correct here

Part of the Following Group

User Reviews

There are no reviews for this game.

Critic Reviews

Your Sinclair ZX Spectrum Dec, 1988 9 out of 10 90
Sinclair User ZX Spectrum Dec, 1988 88 out of 100 88
Crash! ZX Spectrum Dec, 1988 82 out of 100 82


There are currently no topics for this game.


There is no trivia on file for this game.

Contributed to by Martin Smith (63025)