User review spotlight: Carmageddon (DOS). Released in 1997.
Atrus giving me a linking book
Arrive at temple island and a stranger wants one of your books
Released from the cage - Game Start
Looking at jungle island in the far distance
Turning around on the iron foot bridge you notice the Great Golden Dome
Gate Room golden beetle peephole
Riding the tram from temple island to jungle island
Wahrk Shrine on jungle island
Crater island tram stairs leading to Gehn's laboratory with temple & jungle islands in distance
Arrival on plateau island
Spinning marble sphere on plateau island
Throne tower flanked by stone monoliths
View from throne tower looking down on the lagoon
Riding the mine cart to crater island
Lake at crater island
Walking iron foot bridge from crater island to temple island - Great Golden Dome in distance
Full view of crater island
Burned linking book
A guard wants your book.
The start of the game.
A mysterious telescope.
Shake your device to show all hotspots at any given location.
The gate room.
A depiction of Gehn.
Inside the golden dome.
Many switches and buttons don't show animations while moving positions or being pressed, unlike other versions. They simply jump from one frame to the other, like in Myst.
A small pathway.
A strange device.
The Mag Car arrives.
Along with the intro, rides between islands are the only movies shown at 15 frames per second. All others are shown at 7.50 or even less, meaning they appear less smooth.
Extraordinary animal life is commonplace in Riven.
Inside the jungle.
A totem for one fearsome creature.
The moiety village.
Inside a submarine.
Riding in a mine cart.
A bridge to the middle of the lake.
A small icon appears in the top right corner when a tap is made, at a time when they, temporarily, cannot be accepted.
A dark tunnel.
Zooming is achieved by moving two fingers apart on the screen.
Another Mag Car station.
Someone doesn't want to see me!
Game start and just as before Atrus busy writing in more Myst books.
Unknown person releases you from the cage but takes one of our books
Strange telescope device and our cage now open when the game started.
Crossing the iron foot bridge
A room with a caged chair
Reading Myst books from our inventory
Riding the tram between islands
One of the tram stations in the island complex
Crossing a wooden foot bridge
From this island you can see the Great Golden Dome in the far distance
On the gate entrance to the jungle we see a beetle that flies away when we touch it
Through the jungle down the blue-lit cave with rocky steps
The lagoon submarine waiting to be launched
Lagoon below from a high cliff
Disc changes when passing from one area to another
Looking at the boiler building at crater island
In the middle of crater island a boiler value junction switch
Another structure high a top crater island
Atrus holding the linking book to Riven
Iron foot bridge
View of other islands in the Riven complex from the iron foot bridge
Tramway to Jungle Island
In game menu
Riding the tram to Jungle Island
From Jungle island you can see the Great Golden Dome in the far distance
Lagoon below from high above
The mine cart underwater
In mine cart approaching Crater Island
Lake at Crater Island
In the middle of crater island lake a boiler value junction switch
View from the middle of the lake
You can adjust the brightness.
The stairs lead to a bridge.
A strange throne
Aaaaaaah - now where's the remote?
This looks nice.
The game starts exactly as Myst ends
The graphics have been significantly improved
Those wires are actually a track for a transportation device
A poor fella from the intro animation scene
Animations are as good as the static-animated images
Ah-ha, now this is where the menu's hidden
Is it hot here, or is it just me?
It seems that Riven is inhabited after all. Pity all the inhabitants run at spark of your presence
You just can't answer which one is nicer... trees or sea
You'll find more reading and riddling than speaking in this game
Some sort of a local tram
No matter human lack, there is plently of wild life here
Expect to see more such hard-to-comprehend mechanisms you'll have to somehow figure out how to use
Did you see that?.. Who is that girl?..
Atmospheric path through the snow towards a mysterious temple
Turn this huge mechanism around to open a new path
Traveling all over the islands. Nice transportation system...
You are in a submarine!..
Pre-rendered water is sparsely animated
You've discovered someone's room... what secret does it harbor?
Is this a classroom?..
Eventually you'll be able to climb high. Just look at this view...
You'll encounter a few characters over the course of your journey
Re-arranging statues in an Animist Temple
Later parts of the game have a somewhat sci-fi inclination
You'll travel to different "worlds". This one looks rather grim...
Ambushed and knocked down by rebels!..
Near the end of the game. Who are the people on these portraits?..
Intro cutscene with Atrus
Our linking book arrival location to Riven
From the iron foot bridge you notice the Great Golden Dome
Steam value for the telescope device
A beetle flies away when we touch it
Idol or religious totem in the jungle
View from throne tower looking down on cliff village and village lagoon
Golden elevator chamber
Approaching the marble puzzle
Entrance to Gehn's laboratory
Inside Gehn's laboratory at crater island
Looking down at the puzzle on plateau island
Map room on plateau island
Opened fire marble
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