DescriptionRoadBlasters is a futuristic racing action game. The goal is to reach the finish line in one piece throughout each of 50 levels. Numerous enemies are out on the road to try and stop you, including armored cars, motorcycles, cannons on the side of the road, landmines, and more.
Your vehicle is equipped with a machine gun to help you out, and occasionally a weapons plane will fly in and drop additional power ups that can be collected. Some of these are the U.Z. canon, cruise missiles, and speed boost. Your car has a very limited amount of fuel, however more can be picked up along the way by crossing the halfway point of a level, or by collecting the red and green fuel spheres that appear in the road or after destroying certain enemies. On many levels collecting fuel is critical otherwise you won't be able to reach the finish line.
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- "ロードブラスターズ" -- Japanese spelling
Part of the Following Group
|Very basic, drive, steer, shoot, repeat||ZX Spectrum||piltdown_man (140116)|
|Defunct Games||Lynx||Feb 12, 2012||B+||83|
|Play Time||NES||Mar, 1992||80 out of 100||80|
|The Games Machine (UK)||Atari ST||May, 1989||72 out of 100||72|
|Electronic Gaming Monthly (EGM)||NES||Mar, 1990||29 out of 40||72|
|Génération 4||Lynx||Feb, 1991||71 out of 100||71|
|Video Games||Genesis||Apr, 1992||65 out of 100||65|
|The Games Machine (UK)||Amiga||May, 1989||60 out of 100||60|
|Computer and Video Games (CVG)||ZX Spectrum||Sep, 1988||5 out of 10||50|
|The Games Machine (UK)||Commodore 64||Sep, 1988||47 out of 100||47|
|Commodore Force||Commodore 64||Aug, 1993||22 out of 100||22|
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Load timesIn the 1988 KIXX ZX Spectrum release, after a few minutes load time the splash screen is displayed. The game takes a further seven minutes and thirty seconds to load completely. A countdown timer is displayed in the lower left hand corner of the screen.
Amstrad CPC Credits