"About" option from main menu
The beginning of the intro -- things are peaceful
The sheer terror further into the intro
Alone in the kitchen at the start of the game
Walking the grounds around the castle
Driving into town (where everything is closed)
Approaching the front door of the castle
A fortune teller machine in the front room of the castle
I bet this fortune teller machine doesn't get much repeat business
Laying down in the bed only to be subjected to a nightmare sequence
Title screen. "Phantasmagoria" would've been downright unpronounceable for Japanese gamers.
Intro. Don taking pictures of his newly-acquired property.
Intro. Ooohh! That's attractive... in a We-are-the-Addams-Family sort of way.
Intro. I bet with a front door like that you don't have to worry about Jehovah’s Witnesses.
Intro. Adrienne screaming her head off.
Save-game slot selection. Perhaps the only real-time 3D in game.
Chapter one opening. You can immediately see how poor the video quality will be in this port.
All dialogue is in Japanese, not that the plot really matters in a Roberta Williams game.
The game lacks the cool HUD of the PC game.
The game often changes the camera angles.
A very Resident Evil dining room.
The ambient animations, such as this fire, look really, really ugly.
Adrienne descends into the spooky cellar...
...to sample some vintage hooch.
Having a giant fro comb in your back yard is whole new kind of awesome.
I don't know about you, but that bridge just doesn't look safe to me.
Umm, hello? Mr. Crypt Keeper?
The advice-giving scull migrated from the on-screen HUD to the inventory menu.
Wondering about the property.
The neighbors aren't really going out of their way to be friendly...
..to a mail-stealing tramp like Adrienne.
Welcome to Nipawomsett...
Learn to read - that large red sign says "CLOSED"
Innsmouth, where outsiders are killed and eaten... but we're off today, so never mind.
Back to the Addams Family mansion.
Walking toward the mansion's front door.
Did I mention that all the animations are unskippable?
What a waste of space! I say put up some partitions and rent the thing out.
Tell my fortune? Can you check my coat while you're at it?
...after month and months of intense therapy.
Oh, look! A gremlin-powered grand piano!
Whenever moving into a new house, do not neglect to get the keys to every door.
Adrienne playing with her... ...cat.
It's that guy again. Nice top hat, freak!
Adrienne finds phantom's secret stash.
The dust mites inside this mattress are freaking HUGE!
Adrienne and Don (From Intro)
Goin' to town (note that cinematics use every second line black, but trying to look sharper that way).
After seeing so many horrible things, you can either cry or loose your mind.
When our beloved has gone insane, all we can hold on is to memories.
Under Windowses, you can use any resolution you prefer, the rest of the screen will just be cleared black.
Game is generally based on triggering events, so you never know what action may allow you to progress forward. It can just as well be watching at the fireplace.
Main female protagonish seems to have a thirst for knowledge and unlocking secrets, which will be the main reason for this game to enter the terrifying story.
At first, they will seem as a normal happy couple, but then Adrienne will start noticing some change in her husband's behaviour.
Mansion holds many secret rooms and places hiding and revealing their secrets.
Hey, why didn't I notice this passage before? Must've been 'cos this tree was still standing the other day.
Great, someone has finally come to repair our phone.
Exploring the bedroom. Or better said, hoping for some new events to encounter.
Taking a fresh air before going to bed... hey, where is that noise coming from, was it around this corner...