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Game Boy
ZX Spectrum
Amstrad CPC
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Based on the 1987 movie of the same name, Patrolman Alex Murphy was killed on the streets of Detroit. The major corporation there, Omni Consumer Products (OCP) saw an opportunity to sell a new kind of law enforcement officer to the troubled city. They took what was left of Murphy, encased it in titanium armor, wiped his memory and created RoboCop. Now it's up to RoboCop to clean the streets of Detroit and eliminate the one responsible for his murder, Clarence Boddicker. But it looks like Clarence might not be the kingpin of this town...

Ocean's version of RoboCop for 8-bit machines loosely adapts the Data East arcade game, with stages inspired by those from the coin-op, but also entirely new gameplay elements.

In most levels, RoboCop walks from left to right, shooting his gun at hordes of enemies that intend to kill him with bullets, chainsaws or their fists. Stages include the streets of Detroit (in two parts, based on the first level of the arcade), a drug factory (based on the fourth arcade level), and a junkyard (based on the third coin-op stage). Gun power-ups to collect include a rapid fire model, a three-way shot and a powerful flame cannon. Two levels end with boss fights against RoboCop's chief adversary ED-209. For some reason, ED is impervious to bullets and must be defeated using Robo's fists alone.

New challenges from the arcade include hostage scenarios: in these, seen from a first-person perspective, a criminal holds an innocent person. Moving crosshairs and firing precisely, RoboCop must take care to shoot only the criminal, not the civilian.

Another new game element requires some quick thinking: in a puzzle mode, a composite sketch of a suspect is presented and must be matched by choosing the correct parts (hair, chin, eyes, etc.) of the face within a tight time limit.


RoboCop ZX Spectrum Cobra Assault Cannon, state of the art, bang bang
RoboCop Amstrad CPC Title screen
RoboCop Commodore 64 Deal with the man holding the woman hostage
RoboCop Commodore 64 After three unsuccessful matches, the mini-game ends

Alternate Titles

  • "Robocop: The Future of Law Enforcement" -- Title Screen

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User Reviews

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Critic Reviews

Crash! ZX Spectrum Dec, 1988 92 out of 100 92
Sinclair User ZX Spectrum Jan, 1992 92 out of 100 92
Commodore User Commodore 64 1989 79 out of 100 79
The Games Machine (UK) Amstrad CPC Apr, 1989 78 out of 100 78
The Games Machine (UK) Commodore 64 Feb, 1989 77 out of 100 77
Mean Machines Game Boy Mar, 1991 72 out of 100 72
Total!! UK Magazine Game Boy Jan, 1992 72 out of 100 72
ASM (Aktueller Software Markt) Commodore 64 Jan, 1989 7.75 out of 12 65
ASM (Aktueller Software Markt) Game Boy May, 1991 7.4 out of 12 62
The Games Machine (UK) DOS Jul, 1989 48 out of 100 48


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Ariston commercial

Interestingly enough, the game's title theme (Game Boy version) was used in a British commercial for Ariston home appliances in the early 90's.


  • Computer and Video Games
    • Issue 06/1989 - Runner-up Golden Joystick Award 1989 for Best 8-Bit Soundtrack (reader's vote)

Contributed to by Martin Smith (63029), Terok Nor (21038), Игги Друге (44951) and *Katakis* (37914)