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Description

Rock 'n Roll is a real-time puzzle game.

You know, there's this ball, and it's stuck in a labyrinth for no apparent reason. Never mind -- let's just help him out, okay? You control the friendly, spotted ball with the cursor keys. It'll gain speed as it goes, bounce off when it hits obstacles, loose energy when it's caught in traps, die when it falls off the platform. The 32 levels through which you've got to guide the ball are full of traps: laser barriers, ramps, tubes, breakable tiles etc. Colored keys will open doors, switches create (or destroy!) helpful items. These include picks to repair floor tiles, parachutes to prevent you from falling off and bombs to destroy walls. Items have to be bought with coins that are found all over the level. The inertia of the ball has a very realistic feel to it, making the control intuitive and relatively easy. Not so easy, however, is the design of the (huge) levels; to finish Rock 'n Roll, you need skill as well as patience. You got the balls?

Screenshots

Rock 'n Roll Atari ST Teleporters
Rock 'n Roll Commodore 64 Found a key
Rock 'n Roll Amstrad CPC Loading screen.
Rock 'n Roll Atari ST Better head for the gulley down the left

Promo Images

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Alternate Titles

  • "Rock & Roll" -- Alternate spelling

Part of the Following Groups

User Reviews

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Critic Reviews

ACE (Advanced Computer Entertainment) Amiga Dec, 1989 875 out of 1000 88
Commodore User Amiga Dec, 1989 81 out of 100 81
100 aktuelle PC-Spiele DOS 1990 8 out of 10 80
The One Amiga Dec, 1989 80 out of 100 80
Power Play Atari ST Feb, 1990 79 out of 100 79
Games Preview Amiga Aug, 1989 78 out of 100 78
ASM (Aktueller Software Markt) Atari ST Dec, 1989 9.2 out of 12 77
ASM (Aktueller Software Markt) ZX Spectrum Dec, 1989 9.2 out of 12 77
ASM (Aktueller Software Markt) DOS Sep, 1991 8.8 out of 12 73
ASM (Aktueller Software Markt) Commodore 64 Jan, 1990 7.8 out of 12 65

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Trivia

Awards

  • Power Play
    • Issue 01/1990 - Best Dexterity Game in 1989
    • Issue 01/1990 - Best Sound in 1989

Contributed to by -Chris (7565), Kabushi (206941) and Martin Smith (66812)