DescriptionTaking a rather literal view of the term 'slap-stick humour', Rodland features two fairies called Tam and Rit, whose mission is to rescue their mum who's been captured and taken to a castle.
There are 40 screens to clear, all full of baddies, who are disposed of by grabbing them with a stick, and flipping them from side to side to inflict damage. The hits needn't all be inflicted at the same time, as it's possible to release them to move them out of the way.
When killed, each bad guy releases some kind of extra, ranging from points bonuses to various devices which can be used to kill other enemies.
Each level also contains a certain amount of fruit. If you can collect all of this (with some bad guys still alive - you move on immediately once they're gone) you enter a bonus game, in which each enemy's death results in one of the letters E,X,T,R and A being released - collect them all for an invaluable extra life.
In the Game Boy version the difficulty lies slightly lower because the player can use his wand even when climbing ladders.
- "妖精物語 ロッド・ランド" -- Japanese spelling
- "Yousei Monogatari Rod Land" -- Japanese title
|In rod we trust||Amiga||*Katakis* (37874)|
|Commodore Force||Commodore 64||Aug, 1993||90 out of 100||90|
|Amiga Power||Amiga||Oct, 1991||86 out of 100||86|
|Amiga Power||Amiga||Nov, 1991||83|
|ASM (Aktueller Software Markt)||Atari ST||Dec, 1991||10 out of 12||83|
|Commodore Format||Commodore 64||Oct, 1991||82 out of 100||82|
|64'er||Commodore 64||Dec, 1991||7 out of 10||70|
|Power Unlimited||Game Boy||Dec, 1993||6 out of 10||60|
|Total! (Germany)||Game Boy||Jun, 1993||3.25 out of 6||55|
|ASM (Aktueller Software Markt)||NES||Nov, 1992||6 out of 12||50|
|ASM (Aktueller Software Markt)||Commodore 64||Mar, 1992||6 out of 12||50|
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- Commodore Format
- July 1993 (Issue 34) - Modern Classics: Platformers (Check 'em out)
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- November 1994 (Issue 50) – #50 The All-Time Top 50 C64 Games
Related Web Sites
- Amiga Longplay  (Video of Rodland being played from start to finish on Amiga.)