Advertising Blurbswww.software-pyramide.com (German):
Contributed by Xoleras (66310) on Mar 26, 2008.
RollerCoaster Tycoon 3 gets Universal treatmentAspyr Media on Monday announced the release of a Universal binary patch for RollerCoaster Tycoon 3, that lets the game run natively on Intel and PowerPC-based Macs alike. The new version, 1.2 Rev A, is available for download immediately.
RollerCoaster Tycoon 3 puts you in charge of building a theme park, where you populate the park with plenty of rides and other amusements for park visitors. Once you’ve got it laid out the way you want, you can switch to a patrons-eye view for a close up of what it’s like to ride your rides. And more than just plopping down rides in specific locations within your park, you can design your own coasters and test them out as well! All you’re limited by is your imagination — and your budget, of course.
The new 1.2 A patch also fixes a crash when communicating with iTunes to retrieve the “RCT3” playlist (you can create your own iTunes playlists to play during your lightshows); and Cmd-Tab and Cmd-H can be used in fullscreen mode to switch in and out of the game.
Contributed by Jeanne (75627) on Jan 01, 2007.
BEVERLY, MA - October 11, 2004 - Atari, Inc. (Nasdaq: ATAR) announced today that RollerCoaster Tycoon 3, the highly-anticipated next addition to the best-selling RollerCoaster Tycoon® franchise, has gone gold and is on target for a U.S. in-store date of November 2nd and a November 5th launch date in territories outside the U.S.
RollerCoaster Tycoon® 3, the #1 Tycoon series with over eight million units sold life-to-date worldwide, is a complete update for the franchise with stunning 3D graphics and the ability to see the park from the eyes of a guest and ride all the rides with the new CoasterCam(tm) feature. The game features amazing crowd scenes with enhanced park guests and characters, over 170 rides including new-to-the-franchise roller coaster types, realistic day and night cycles with superb lighting effects, extensive still-picture and movie-making capability to allow players to share the fruits of their creativity, a Sandbox Mode and many other new features which build upon the fun and addictive nature of the original games.
In addition, a new Fireworks MixMaster™ lets players create pyrotechnic masterpieces and synchronize them to music using pre-set in-game songs or selections from their own music files. And, as with all the other customizable elements like exchanging rides and people, in RollerCoaster Tycoon 3, players will be able to trade firework shows with other players.
In addition, RollerCoaster Tycoon 3 will also include the ability to assign music from the player's own library to rides in the park, import roller coaster designs from previous games in the franchise, and features various weather effects.
Source: Frontier Developments Official Website
Contributed by Indra was here (18570) on Jul 22, 2006.
Découvrez le 3ème volet de la saga RollerCoaster TycoonTM au succès mondial qui vous réserve un festival de nouveautés et de plaisir !
Créez vos propres parcs d'attractions et déployez toutes vos ressources pour les gérer.
Dans un univers graphique maintenant complètement en 3D, aux rendus et aux détails époustouflants, laissez courir votre imagination et assouvissez votre goût pour les affaires et les montagnes russes !
Mêlez vous à la foule pour connaître son impression sur votre parc, testez vous-même vos installations et orchestrez des spectacles de pyrotechnie envoûtants !
Contributed by Xoleras (66310) on Oct 05, 2005.
Atari lights up the sky with new Fireworks Mixmaster in Rollercoaster Tycoon 3
Article Date: 05-07-2004
Atari Australia announced today that, in addition to all-new 3-D graphics and the ability to virtually “ride the rides,” RollerCoaster Tycoon® 3 will allow players to design amazing fireworks displays that can be choreographed to the music of their choice.
Using a new Fireworks MixMaster’, players can create pyrotechnic masterpieces and synchronise them to music using pre-set in-game songs or their own MP3 files. In addition, RollerCoaster Tycoon 3 will also include the ability to assign music to rides in the park, new realistic day and night cycles, a park lighting system and various weather effects. RollerCoaster Tycoon 3, the next addition to the best-selling RollerCoaster Tycoon® franchise - the #1 Tycoon series with over seven million units sold life-to-date worldwide* - is scheduled to ship in November 2004.
“The RollerCoaster Tycoon series has millions of devoted fans who have provided many great ideas for new features they want to see in RollerCoaster Tycoon 3,” said David Braben, Chairman of Frontier Developments. “The Fireworks MixMaster in the new game is one that we are very proud of and feel really captures the fun spirit of the franchise – allowing players to fully design and customise every aspect of their dream amusement park.”
Using the powerful Fireworks MixMaster, players now have the ability to create breathtaking fireworks shows by either placing pre-built firework displays anywhere in their park or creating their own displays using many firework styles ranging from rockets and air bombs to flairs and fountains available in the game. The fireworks displays can be used to appeal to guests in the park – the happier they are the more money they will spend - and to attract new visitors by advertising the fireworks attraction as another reason to visit the park.
Each firework show can then be synchronised to match numerous in-game pre-set music files or to the music of the player’s choice by attaching MP3 files to each display. And, as with all the other customisable elements in RollerCoaster Tycoon 3, players will be able to trade firework shows with other players.
In addition to customised music for fireworks shows, music can also be attached to any coaster or ride in the park. However, unlike previous RollerCoaster Tycoon games, RollerCoaster Tycoon 3 will let players pick tunes from their own music library in a range of popular music formats – or even use tunes they’ve recorded themselves - and attach them to rides and attractions in the parks they have created. Players will also be able to place “speaker objects” in the park and assign songs or sound effects, matching audio and visual themes and giving the park a more immersive feel.
The brand new night cycle including night, dawn, dusk, moon, and stars included in RollerCoaster Tycoon 3, will challenge players to create the ultimate night time amusement park experience by adding lights to coasters, rides and pathways. Players will need to use different strategies to attract adults, teenagers and children to their park and discover how they explore the park in groups and at different times of day. Sunny, rainy, windy, hot and cold weather effects also give players challenges to keep their guests happy whatever the weather.
RollerCoaster Tycoon® 3 will also include previously announced new features including 3-D graphics, allowing players to have complete control of views around the park, and a front seat to the action with a new Coaster Cam’ feature that allows players to ride the roller coasters. New gameplay elements that fans have been asking for – including diversity of guests, added group behaviour, improved guest AI - and many other new features which build upon the fun and addictive nature of the original game will also be included in RollerCoaster Tycoon 3.
RollerCoaster Tycoon 3 is being developed by Frontier Developments, Ltd. of Cambridge, England, in conjunction with Chris Sawyer, the creator and sole developer of the RollerCoaster Tycoon franchise and will be available at retail stores in November 2004. Additional information detailing the history of the series and the features of the new game are available on http://www.rollercoastertycoon.com/. Visitors can also download videos, screenshots, character art and wallpaper which will be updated on an ongoing basis through launch.
Contributed by Xoleras (66310) on Feb 05, 2005.
RCT3 will allow players to really get down and dirty and create some spectacular parks with a level of detail they're sure to love. The series has only gained in personality with the switch to 3D and the engine renders environments and rides beautifully. 8.5/10 IGN Online
If you were a fan of the original games, you'll love this one. If you never played the originals and like theme parks, you owe it to yourself to give this one a try, at least in demo format. This is an addictive game with a great playful and positive premise, something you don't usually find in games these days " - 8.5/10 IGN Online
The new 3D engine does RCT3 a huge favour – it not only sets it apart from its predecessors, but allows it to hold its own in today’s graphically-obsessed market. The water reflections and day/night cycles stand out as the most beautiful aspects, but it’s a bit of a shame that zooming into the peeps wandering the park reveals that they actually look quite shite up close. Fortunately their yelps, screams and general murmurings add greatly to the ambience, while the soothing music reminds of SimCity 4. 8.3/10 Jolt.co.uk
This is as good as its genre gets, and deserves recognition. 9/10 Eurogamer.com
All in all, RollerCoaster Tycoon 3 is a wonderful game, and a tremendous addition to the series. Fans of the series will find more than enough new here to warrant continued devotion, while it has been streamlined so as to be highly accessible to novices as well. 90% Etoychest.org
Contributed by Xoleras (66310) on Feb 05, 2005.
Build it, Ride it, Live it! Create and experience the ultimate amusement park. All new gorgeous 3D graphics and a new Coaster Cam’ feature lets you ride the rides and experience the park in exquisite detail never before seen.
Frontier Developments, LTD in collaboration with Chris Sawyer, present an all new, completely redesigned RollerCoaster Tycoon game that to lets you experience the park like never before. Ride the coasters you design, customize the guests, walk around your 3-D park, and become the ultimate RollerCoaster Tycoon.
Operating System: Windows® 98/Me/2000/XP (Windows® XP recommended)
Processor: Pentium® III 733 MHz or compatible
Memory: 128 MB RAM; 256 MB for XP
Hard Disk Space: 600 MB free
CD–ROM Drive: 4X or faster
Video: 32 MB video card with hardware T&L support, such as the ATI Radeon’ or GeForce’ 2
Sound: Windows® 98/Me/2000/XP–compatible 16–bit sound card*
DirectX®: DirectX® version 9.0
Contributed by Xoleras (66310) on Feb 05, 2005.