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Rommel: Battles for North Africa

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Description

Rommel: Battles for North Africa is a turn & hex-based wargame (one of the series built on the Battlefront engine) dealing with the battles between Allied and Axis forces in North Africa during the Second World War. The eight scenarios included (playable from both sides of the conflict) are: Syria (Operation Exporter, 1941), Sidi Rezegh (1941), Alam el Halfa (1942), The Cauldron (1942), Maknassy (1942), Kasserine Pass (1943), Tebaga Gap (1943), and a what-if German invasion on Malta.

As with Battlefront the command scale is at the corps-level. The battle system incorporates the factors of adverse weather and terrain, supply, experience and morale. A complete range of unit types is provided. Victory depends on seizing the key locations within the turn limit.

The game was packed with WarPlan scenario editor and WarPaint map/unit graphics editor (a common feature of Battlefront Game System titles).

Screenshots

Rommel: Battles for North Africa Commodore 64 Giving Orders.
Rommel: Battles for North Africa DOS Last minute tweaks before the battle
Rommel: Battles for North Africa Commodore 64 Advancing.
Rommel: Battles for North Africa DOS Main menu. Notice the "Create" option, it opens the mission editor.

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The Press Says

The Games Machine (UK) DOS Dec, 1989 87 out of 100 87
Computer Gaming World (CGW) Commodore 64 Dec, 1991 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Computer Gaming World (CGW) DOS Dec, 1991 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Computer Gaming World (CGW) Apple II Dec, 1991 3 Stars3 Stars3 Stars3 Stars3 Stars 60

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Contributed to by Trypticon (8283) and Rola (7408)