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On the low-gravity worlds of the Galcorp, there is not much to do, so the corporation invents a new sport, played in low-gravity rooms. In essence it's a 3D Pong game, with the aim being to hit a ball towards the other player in such a way that he will be unable to return it. When the ball hits the back wall their opponent scores 5 points, with the first player to reach 35 being declared the winner.

The screen is split into two, showing the view of each player, with the bat in the middle to start with. The game speed can be altered from adagio (slow) to vivace (fast), and the skill of the computer player can be altered, as can the screen colour. A 2-player option is included.


Room Ten ZX Spectrum Instructions page 1
Room Ten ZX Spectrum Game start
Room Ten Amstrad CPC Playing the computer
Room Ten ZX Spectrum Using the multi-language support

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Critic Reviews

Your Sinclair ZX Spectrum Dec, 1986 9 out of 10 90
ASM (Aktueller Software Markt) Amstrad CPC Aug, 1986 9 out of 10 90
Computer Gamer Amstrad CPC Aug, 1986 17 out of 20 85
Happy Computer Amstrad CPC Sep, 1986 72 out of 100 72
Zzap! Commodore 64 Nov, 1986 15 out of 100 15


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In the Amstrad CPC version, two of the languages you can select are the fictional Hydran and Cetan.
Contributed to by Kabushi (193858), Martin Smith (66762) and LepricahnsGold (128159)