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🕹️ New release:
Lunar Lander Beyond
Rorke's Drift
Moby ID: 32029
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[
All
]
[
Amiga
]
[
Atari ST
]
[
DOS
]
Amiga screenshots
Title screen
Before the game begins, a parade of troops descend on the map.
Selecting an officer unit.
Issuing commands to the officer.
Map screen.
Unit health for both sides of the conflict.
After commands are issued, switch to battle phase to see the troops take action.
The first wave of Zulu warriors attack!
Directing the troops to turn and face the assault.
During battle phase, the combat plays out in real time.
More Zulus approach from the east.
A warrior has been wounded.
A second wave appears at the wall.
Atari ST screenshots
Title screen
Overview map
Setting the scene
Your troops await
Giving troop orders
The status of the opposing forces
DOS screenshots
Title screen
The battle map
Your troops are deployed to face the coming onslaught
The first wave of Zulus breaches the wall
You receive regular casualty reports
You can access a running 'score' of troops, wounded and dead at any time
Command mode allows you to change the actions of every individual soldier
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