🕹️ New release: Lunar Lander Beyond

Rorke's Drift

Moby ID: 32029

[ All ] [ Amiga ] [ Atari ST ] [ DOS ]

Amiga screenshots

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Title screen
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Before the game begins, a parade of troops descend on the map.
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Selecting an officer unit.
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Issuing commands to the officer.
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Map screen.
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Unit health for both sides of the conflict.
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After commands are issued, switch to battle phase to see the troops take action.
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The first wave of Zulu warriors attack!
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Directing the troops to turn and face the assault.
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During battle phase, the combat plays out in real time.
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More Zulus approach from the east.
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A warrior has been wounded.
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A second wave appears at the wall.

Atari ST screenshots

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Title screen
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Overview map
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Setting the scene
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Your troops await
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Giving troop orders
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The status of the opposing forces

DOS screenshots

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Title screen
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The battle map
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Your troops are deployed to face the coming onslaught
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The first wave of Zulus breaches the wall
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You receive regular casualty reports
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You can access a running 'score' of troops, wounded and dead at any time
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Command mode allows you to change the actions of every individual soldier
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