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R:Racing Evolution

Published by
Developed by
Released
Platforms
MobyRank MobyScore
GameCube
68
3.5
PlayStation 2
60
...
Xbox
67
...

User Reviews

Story mode is entertaining but could be longer! PlayStation 2 Nikolaus Zier (58)

Our Users Say

Platform Votes Score
GameCube 4 3.5
PlayStation 2 3 2.5
Xbox 2 2.6
Combined MobyScore 9 3.0


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
90
XboxGamePro (US)
Namco?s always been a provider of some of the best arcade racing games, but with R: Racing Evolution, it?s managed to straddle a fine line between pick-up-and-play arcade-style action and precision-oriented sim. Solid play mechanics, combined with an in-depth story mode (complete with cinemas) and other play facets, give R a solid edge over the competition.
82
GameCubeDeaf Gamers
R:Racing is one of the best driving games on the GameCube. Of course this might not be saying a lot as there isn't much competition but as long as you are prepared to complete the various challenges it will give you many hours of enjoyment. The story mode is a little disappointing by it's brevity but it does give you a good amount of RP with which to begin the challenges and you do also acquire a nice collection of cars with which to enter the challenges. It's not the GameCube's answer to Gran Turismo and thanks to a virtually nonexistent online service it can't possibly attempt to rival the online splendour of Project Gotham Racing 2 but it's still enjoyable and driving fans who only have access to a GameCube will appreciate what's on offer.
79
XboxGame Chronicles
When you mention the words “racing” and “Namco” in the same breath most gamers will instantly identify the Ridge Racer series on the PS2. Born in the arcades and quickly ported to the PlayStation, this is the premiere arcade racing game that throws simulation to the wind and lets the driver experience the ultimate in adrenaline-charged racing action. Now, for the first time ever, this arcade driving goodness can be experienced on the Xbox, even the things may have changed just a bit. This isn't your father's Ridge Racer. This is an evolution.
75
GameCubeGamesmania
Hat man sich an das träge Tempo und die Fahrphysik (vor allem in den Rallye-Rennen) gewöhnt, macht Namcos neuer Racer durchaus Laune. Die Steuerung hat man schnell intus; der Boxenfunk und die bissigen Kommentare der gegnerischen Fahrer versprühen Rennatmosphäre. Vor allem der Story-Modus hält einen bei der Stange: Die Cutscenes sind richtig sehenswert, und der Aufstieg der sympathischen Protagonistin vom Nobody zum Fahrer-Ass wird interessant erzählt. Von der technischen Inszenierung habe ich mir aber deutlich mehr erhofft: Selbst das über zwei Jahre alte Gran Turimso 3 für die PS2 sieht deutlich besser aus; ganz zu Schweigen vom kommenden vierten Teil. Während PS2- und Xbox-Besitzer auf dem Sektor der realistischen Rennspiele zu etlichen besseren Titeln greifen können, sollten GameCube-Piloten mit R: Racing Evolution zumindest mal einige Proberunden drehen.
75
XboxGamesmania
Hat man sich an das träge Tempo und die Fahrphysik (vor allem in den Rallye-Rennen) gewöhnt, macht Namcos neuer Racer durchaus Laune. Die Steuerung hat man schnell intus; der Boxenfunk und die bissigen Kommentare der gegnerischen Fahrer versprühen Rennatmosphäre. Vor allem der Story-Modus hält einen bei der Stange: Die Cutscenes sind richtig sehenswert, und der Aufstieg der sympathischen Protagonistin vom Nobody zum Fahrer-Ass wird interessant erzählt. Von der technischen Inszenierung habe ich mir aber deutlich mehr erhofft: Selbst das über zwei Jahre alte Gran Turimso 3 für die PS2 sieht deutlich besser aus; ganz zu Schweigen vom kommenden vierten Teil. Während PS2- und Xbox-Besitzer auf dem Sektor der realistischen Rennspiele zu etlichen besseren Titeln greifen können, sollten GameCube-Piloten mit R: Racing Evolution zumindest mal einige Proberunden drehen.
75
PlayStation 2Gamesmania
Hat man sich an das träge Tempo und die Fahrphysik (vor allem in den Rallye-Rennen) gewöhnt, macht Namcos neuer Racer durchaus Laune. Die Steuerung hat man schnell intus; der Boxenfunk und die bissigen Kommentare der gegnerischen Fahrer versprühen Rennatmosphäre. Vor allem der Story-Modus hält einen bei der Stange: Die Cutscenes sind richtig sehenswert, und der Aufstieg der sympathischen Protagonistin vom Nobody zum Fahrer-Ass wird interessant erzählt. Von der technischen Inszenierung habe ich mir aber deutlich mehr erhofft: Selbst das über zwei Jahre alte Gran Turimso 3 für die PS2 sieht deutlich besser aus; ganz zu Schweigen vom kommenden vierten Teil. Während PS2- und Xbox-Besitzer auf dem Sektor der realistischen Rennspiele zu etlichen besseren Titeln greifen können, sollten GameCube-Piloten mit R: Racing Evolution zumindest mal einige Proberunden drehen.
75
XboxDreamStation.cc
R: Racing Evolution is a good racing sim but there is no Xbox live support which is a surprise. Without this the game loses its replay value. The game is simple and easy to play for newbies, but you have to play the game for awhile to open up some of the good cars. The story mode is a nice feature although it could be longer and harder. The AI tries to make the game a little more realistic but it falls a little flat and the pressure meter is a waste of time.
74
GameCubeNext Level Gaming
Yeah, don't let any of the R's in the game fool you. Namco has sworn from day one that this was not the next Ridge Racer. But funny how Namco's newest racing game is called R: Racing Evolution. Just an observation. Anyhow, from the makers of that very series and the PS2 Moto GP games (not the THQ versions on the Xbox) comes a brand new arcade racing experience. Rather than just running a series of races this time for no real purpose, R: Racing add the element of a storyline, much like Codemaster's Pro Race Driver. But there is a total arcade feel to the game that is 100% Namco. But while there are some great things in this game, there are also some things missing that for me has made this just another good racing game, and not as top tier as I was hoping. So let's get into it!!
74
XboxNext Level Gaming
Yeah, don't let any of the R's in the game fool you. Namco has sworn from day one that this was not the next Ridge Racer. But funny how Namco's newest racing game is called R: Racing Evolution. Just an observation. Anyhow, from the makers of that very series and the PS2 Moto GP games (not the THQ versions on the Xbox) comes a brand new arcade racing experience. Rather than just running a series of races this time for no real purpose, R: Racing add the element of a storyline, much like Codemaster's Pro Race Driver.
72
XboxXBox-Zone
Ich bin enttäuscht. Von den Rennspielveteranen aus dem Hause Namco erwarte ich einfach mehr als einen Racer, der gerade noch so die Wertung "gut" schafft! Schuld an der niedrigen Wertung haben vor allem die technischen Schwächen und das uninspirierte und langweilige Fahrverhalten der Boliden. Man sieht es R: Racing Evolution einfach zu jeder Zeit an, dass es für alle drei aktuellen Konsolen parallel entwickelt wurde und dass die Programmierer nicht im Geringsten auf die Power der Xbox eingegangen sind. Auch wenn der Story-Modus mit etwa drei Stunden Spielzeit sehr kurz ausgefallen ist, kann man am Umfang des Titels nicht meckern. Die Auswahl an Autos, Strecken und neuen Herausforderungen ist respektabel und sorgt für die entsprechende Langzeitmotivation.
72
GameCubeN-Zone
Hätte Namco etwas mehr an der grafischen Präsentation gefeilt und dem Spiel mehr Strecken spendiert, wäre R: Racing ein tolles Rennspiel geworden. So leidet der Spielspaß doch an der lieblosen Grafik und der mangelnden Abwechslung. Punkten kann R: Racing dagegen bei der riesigen Auswahl an Wagen und der einfachen Steuerung. Unter dem Strich bleibt ein solides Spiel, das aufgrund des guten Story-Modus und der vielen freischaltbaren Extras dennoch viel Freude macht und immer wieder zu einer kurzen Fahrt einlädt. Electronic Arts spendiert dem Titel übrigens als kostenlose Dreingabe Pac Man Vs., welches die Game-Boy-Advance-GameCube-Linkfunktion nutzt.
72
GameCubeGame Over Online
R: Racing Evolution is the latest in a long line of racing games developed by Namco. But this time around they’re offering something that fans of their previous efforts might not be expecting. This game attempts to blend the two arcade/simulation sub-genres into a single experience. Not quite MotoGP and not quite Ridge Racer, Evolution offers up the configuration and customization options that you’d expect to find in a simulation game and the pick-up-and-play friendliness of an arcade style racer. It’s a risky proposition to attempt to cater to fans of two separate styles of racing games, but Namco has found a pretty good balance here, even if the sum of its parts are considerably less exciting than the game as a whol
72
XboxGame Over Online
R: Racing Evolution is the latest in a long line of racing games developed by Namco. But this time around they’re offering something that fans of their previous efforts might not be expecting. This game attempts to blend the two arcade/simulation sub-genres into a single experience. Not quite MotoGP and not quite Ridge Racer, Evolution offers up the configuration and customization options that you’d expect to find in a simulation game and the pick-up-and-play friendliness of an arcade style racer. It’s a risky proposition to attempt to cater to fans of two separate styles of racing games, but Namco has found a pretty good balance here, even if the sum of its parts are considerably less exciting than the game as a whole.
72
PlayStation 2Game Over Online
R: Racing Evolution is the latest in a long line of racing games developed by Namco. But this time around they’re offering something that fans of their previous efforts might not be expecting. This game attempts to blend the two arcade/simulation sub-genres into a single experience. Not quite MotoGP and not quite Ridge Racer, Evolution offers up the configuration and customization options that you’d expect to find in a simulation game and the pick-up-and-play friendliness of an arcade style racer. It’s a risky proposition to attempt to cater to fans of two separate styles of racing games, but Namco has found a pretty good balance here, even if the sum of its parts are considerably less exciting than the game as a whole.
70
XboxX-Power
R:Racing is een racespel die we tussen de zovele middelmatige racers kunnen plaatsen. Het spel doet, buiten een totaal gebrek aan snelheidsgevoel en een besturing die niet altijd goed geïmplementeerd is, eigenlijk niet zoveel verkeerd. Alleen zijn er veel betere racegames op de markt.
70
XboxExtreme Gamer
R: Racing Evolution has some great elements such as the communication between pit crew and the competition. R has some great innovative aspects such as the pressure meter and braking assistant. The story of a young girl embracing the masculine world of processional is a great base for a game. It sounds like a sure winner, but as I said earlier it's a shame about the actual racing and the lack of feeling in the speed department. Beginners to racing games won't be as judgmental as the Downtowner, and it warrants a rental at the least. Experienced gamers should be cautious about R: Racing Evolution and hope for an improved sequel.
69
GameCubeNetjak
This game would smoke Tokyo Racer Extreme 01 off the line. But, Initial D, Auto Modellista, and Gran Turismo 4 Prologue are all better. If you have a GameCube and you NEED a non-cart racing game, then go ahead and get this. Anyone else...stay away. The only plus for Namco is that now, with a more realistic game, they have the ability to pick the pieces up, figure things out, and grow. Ridge Racer V's reception showed that people were tired of the series going in the same old direction, and at least Namco is willing to open up and go after something new. Hopefully, they get a real story, some more licensed cars, better physics, and more of a sense of speed in the next game.
68
GameCubeIGN
Call me a crazy bastard, but I'd buy R: Racing Evolution. Take into consideration that I'll get almost any racing game that has real cars, decent physics and a good amount of tracks. R: Racing Evolution does have all those, but it's not going to light your world on fire like a Gran Turismo 4, Project Gotham Racing 2 or even the ricey-but-fun Need for Speed Underground. Also take into consideration that I'm a huge Namco fan having imported everything from Mr. Driller to entire Ridge Racer series.
68
XboxIGN
Roughly a decade ago Namco gave us a game that was unlike most racing efforts of the time. We know you remember Ridge Racer. It wasn't just the clean graphical presentation that set the game apart from the other racers of the time -- yeah, that was nice -- but it wasn't what made the game. The hyper-addictive control mechanics that had us sliding our rides sideways long before Takumi would even drive the Toyota Trueno truly set the game apart. Namco wisely released Ridge Racer on the Sony PlayStation two years after its arcade debut. The rest is, well, history.
68
PlayStation 2IGN
Roughly a decade ago Namco gave us a game that was unlike most racing efforts of the time. We know you remember Ridge Racer. It wasn't just the clean graphical presentation that set the game apart from the other racers of the time -- yeah, that was nice -- but it wasn't what made the game. The hyper-addictive control mechanics that had us sliding our rides sideways long before Takumi would even drive the Toyota Trueno truly set the game apart. Namco wisely released Ridge Racer on the Sony PlayStation two years after its arcade debut. The rest is, well, history.
67
Xbox4Players.de
Sorry Namco, das war wohl nichts! Grundsätzlich habe ich absolut nichts gegen die Entscheidung, sich von der arcadelastigen Ridge Racer-Serie zu entfernen und eine Simulation auf die Beine zu stellen. Auch die Tatsache, dass viele Ideen anderen Spielen wie Project Gotham Racing oder DTM Race Driver entnommen sind, stört mich wenig. Nur: Wenn alles so zusammengestückelt wirkt wie hier und man bezüglich des angestrebten Simulationseffekts so weit hinter der Konkurrenz zurückbleibt, stellt sich die Frage, wie R: Racing durch die interne Qualitätskontrolle kommen konnte.
67
GameCube4Players.de
Sorry Namco, das war wohl nichts! Grundsätzlich habe ich absolut nichts gegen die Entscheidung, sich von der arcadelastigen Ridge Racer-Serie zu entfernen und eine Simulation auf die Beine zu stellen. Auch die Tatsache, dass viele Ideen anderen Spielen wie Project Gotham Racing oder DTM Race Driver entnommen sind, stört mich wenig. Nur: Wenn alles so zusammengestückelt wirkt wie hier und man bezüglich des angestrebten Simulationseffekts so weit hinter der Konkurrenz zurückbleibt, stellt sich die Frage, wie R: Racing durch die interne Qualitätskontrolle kommen konnte.
67
PlayStation 24Players.de
Sorry Namco, das war wohl nichts! Grundsätzlich habe ich absolut nichts gegen die Entscheidung, sich von der arcadelastigen Ridge Racer-Serie zu entfernen und eine Simulation auf die Beine zu stellen. Auch die Tatsache, dass viele Ideen anderen Spielen wie Project Gotham Racing oder DTM Race Driver entnommen sind, stört mich wenig. Nur: Wenn alles so zusammengestückelt wirkt wie hier und man bezüglich des angestrebten Simulationseffekts so weit hinter der Konkurrenz zurückbleibt, stellt sich die Frage, wie R: Racing durch die interne Qualitätskontrolle kommen konnte.
66
GameCubeGameSpot
When it comes to racing games, much of Namco's recent focus has been on its popular motorcycle racing series for the PlayStation 2, MotoGP. But the company also has a history with racing of the four-wheeled variety with the seemingly dormant Ridge Racer series. R: Racing Evolution is Namco's latest, and it's an entirely different beast that has more in common with Namco's motorcycle efforts than with the more arcade-friendly racing the Ridge Racer series is known for. Still, it's a game that tries to walk the line, so to speak, offering a driving model with simulation-like configuration options while also trying to be novice-friendly with relatively easy handling and a braking assistance option. Unfortunately, as with most games that try to cater to both crowds, R: Racing Evolution fails to impress regardless of which side of the fence you're on.
66
XboxGameSpot
When it comes to racing games, much of Namco's recent focus has been on its popular motorcycle racing series for the PlayStation 2, MotoGP. But the company also has a history with racing of the four-wheeled variety with the seemingly dormant Ridge Racer series. R: Racing Evolution is Namco's latest, and it's an entirely different beast that has more in common with Namco's motorcycle efforts than with the more arcade-friendly racing the Ridge Racer series is known for. Still, it's a game that tries to walk the line, so to speak, offering a driving model with simulation-like configuration options while also trying to be novice-friendly with relatively easy handling and a braking assistance option. Unfortunately, as with most games that try to cater to both crowds, R: Racing Evolution fails to impress regardless of which side of the fence you're on.
66
PlayStation 2GameSpot
R attempts to deliver some simulation-styled thrills, but the driving physics and options simply aren't up to snuff when compared to other, better games. When it comes to racing games, much of Namco's recent focus has been on its popular motorcycle racing series for the PlayStation 2, MotoGP. But the company also has a history with racing of the four-wheeled variety with the seemingly dormant Ridge Racer series.
65
PlayStation 2GameZone
The latest racer from Namco, “R: Racing Evolution”, is not a sequel to the wonderful Ridge Racer series, nor does it have much to do with it other than Namco publishes both. R: RE differs in many ways to the legendary series not the least of which is the inclusion of real world cars, a new “pressure meter”, and an involved story driven mode. While the final Ridge Racer on the PS1 did feature a rudimentary story mode, this one, for better or worse, is a whole different animal altogether. The heart and soul of the game is the “Racing Life” mode where aforementioned story mode resides.
60
GameCubeJeuxvideo.com
La déprime arrive. Symbole de toute une génération de titres de course automobile arcade, Ridge Racer se voit dénaturé par une politique que certains qualifieront d'innovante et d'autres de marketing. Heureusement, suite à l'écroulement commercial de cette version, Namco a décidé de développer un nouvel opus, arguant que celui-ci n'est pas vraiment un épisode de la série. Souhaitons qu'ils choisissent une ligne de travail précise et qu'il nous redonne l'immersion émotionnelle des autres volets. Ridge City nous attend.
60
XboxJeuxvideo.com
La déprime arrive. Symbole de toute une génération de titres de course automobile arcade, Ridge Racer se voit dénaturé par une politique que certains qualifieront d'innovante et d'autres de marketing. Heureusement, suite à l'écroulement commercial de cette version, Namco a décidé de développer un nouvel opus, arguant que celui-ci n'est pas vraiment un épisode de la série. Souhaitons qu'ils choisissent une ligne de travail précise et qu'il nous redonne l'immersion émotionnelle des autres volets. Ridge City nous attend.
60
PlayStation 2GameSpy
For almost a decade, Namco's Ridge Racer series has been known as a seminal example of arcade racing at its best. Recently, however, the subgenre has become significantly less popular and racing simulations have taken over. More robust, feature-heavy titles such as those in the Gran Turismo series have been selling better and better while great arcade racers are becoming harder and harder to find. This holiday season though, is marked by a timely, although unexpected, inversion of this trend. Need for Speed Underground and, more importantly, Project Gotham Racing 2 have both brought exciting innovations and tons of great gameplay to table. So, in many ways Namco's latest title, R: Racing Evolution, which drops the standard arcade racing formula from the Ridge Racer series and attempts to blend many elements from both arcade racers and simulations, is puzzling and underwhelming, even if it remains entertaining.
58
GameCubeDigital Entertainment News (den)
OK, so maybe that's a little bit harsh. But the point is, Namco's latest racer falters on a number of fronts. R: Racing Evolution, aside from having a goofy name, is the company's attempt to meld its arcade style Ridge Racer series with the sim-like elements of Polyphony's Gran Tourismo. It features a smattering of licensed cars, a small collection of real and made up tracks and lots of tuning options. The game's biggest problem is that the simulation style play mechanics of GT and the arcade gameplay of Ride Racer have both been cast aside for an amalgam that will fail to fully satisfy fans of either racing sub-genre.
55
PlayStation 2Jeuxvideo.com
La déprime arrive. Symbole de toute une génération de titres de course automobile arcade, Ridge Racer se voit dénaturé par une politique que certains qualifieront d'innovante et d'autres de marketing. Heureusement, suite à l'écroulement commercial de cette version, Namco a décidé de développer un nouvel opus, arguant que celui-ci n'est pas vraiment un épisode de la série. Souhaitons qu'ils choisissent une ligne de travail précise et qu'il nous redonne l'immersion émotionnelle des autres volets. Ridge City nous attend.
50
GameCubeEurogamer.net (UK)
R: Racing certainly isn't the ARGH Racing our pun-smiths were hoping for, but it's not exactly a return to form either. Most of the time it sits somewhere in the middle - the graphics are okay, the handling is all right, the challenge is just about there if you play it long enough, and of course the GameCube version has a copy of Pac-Man Vs. stuffed inside to make up for the lack of online multiplayer options. In other words, it's just like all those other racing games you read about but never buy. Except, in this case, it's a tacit reminder that Namco has slipped so far down the field that it's actually being lapped - by games we bought almost five years ago. Oh sod it: ARGH!
50
XboxGame Revolution
Just when you thought it was safe to get back on the streets, Namco launches R: Racing Evolution on to the console racing scene. With recent spotlights on solid racing games like Project Gotham 2 and NFS: Underground, R has plenty of ground to cover to take the checkered flag. So does it have enough under the hood to win? Not exactly.
50
PlayStation 2Game Revolution
Just when you thought it was safe to get back on the streets, Namco launches R: Racing Evolution on to the console racing scene. With recent spotlights on solid racing games like Project Gotham 2 and NFS: Underground, R has plenty of ground to cover to take the checkered flag. So does it have enough under the hood to win? Not exactly.
50
PlayStation 2Eurogamer.net (UK)
Here's a tricky one: What does Namco's R: Racing have in common with Hideo Kojima's whimsical Zone of the Enders PS2 shoot-'em-up? Anybody? You there at the back? No? The answer is that in both cases the actual game was far less interesting than a bundled trinket found elsewhere in the box. In ZOE's case, the accompanying Metal Gear Solid 2 demo was more than enough to rob us of £40. And in R: Racing's case, it's the Miyamoto-penned Pac-Man Vs. multiplayer game that dominates our thoughts whenever we peer at the shiny GameCube box perched atop the TV.
40
PlayStation 2Super Play
Men hur jag än försöker kommer jag inte undan besvikelsen. Namco har något speciellt att förvalta i sina Ridge Racer-spel, något de borde vara rädda om. Det är inte lätt att komma med något eget på dagens spelmarknad och när man har något så unikt som atmosfären i Ridge Racer är det onldigt att klä upp den i Gran Turismo-kostym och försöka lära den att sitta fint. Trots sina goda sidor har R:Racing inte riktigt något existensberättigande, utom möjligen på Gamecube där racingutbudet fortfarande är otroligt skralt. Det vi behöver är ett riktigt Ridge Racer som tar vid där Ridge Racer 4 slutade. Jag hoppas att cheferna på Namco själva kommer till den insikten snart.
40
PlayStation 2Games Radar
There's abundant animated cleavage for the truly desperate. However, the heart of the game - the actual driving - is outclassed in every aspect. Don't bother.
0
XboxThe Video Game Critic
R: Racer also includes a slew of "challenges" for the single player, but you have to purchase each one, which is dumb. One thing I do like is the high-angle instant replays, which look television-quality, at least until you notice those flat cardboard spectators in the stands! The soundtrack is weak, and some of the menu screen music sounds like it's broken. With minimal innovation and no sense of purpose, R: Racing Evolution is completely forgettable. I'm not sure why this even exists.