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Saboteur II

Genre
Perspective
Theme
MobyRank MobyScore
DOS
...
3.2
ZX Spectrum
...
4.2
Commodore 64
...
...
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Description

The ninja hero of the original Saboteur game has been killed, and his sister Nina is out to avenge this injustice. She has an array of kung-fu moves on offer, and must put them to use through 700 screens of action. The game design is very similar to the original, right down to the unusual background graphical style. The sections of the game are on multiple levels, separated mainly by ladders, and with lots of weapons and ammunition to pick up along the way. To beat the game you'll have to collect tapes and collect a 14-part computer code.

Screenshots

Saboteur II Commodore 64 Mission briefing
Saboteur II ZX Spectrum On the start
Saboteur II DOS The underground corridors of the Fortress
Saboteur II Commodore 64 Title screen

Alternate Titles

  • "Saboteur 2: Avenging Angel" -- International title

Part of the Following Groups

User Reviews

Dear heavens, what a painful experience! DOS Paul Budd (333)
Wonderful! DOS Tomer Gabel (4388)

The Press Says

Tilt Amstrad CPC Jul, 1987 13 out of 20 65

Forums

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Trivia

The PC port of this game was converted almost verbatim, including the single-color sprite graphics from the Spectrum version (or C64, take your pick, since they were nearly identical). This was a change for gamers used to the PC at the time, since most sprites and game graphics usually used more than one color. For examples on how this game looked on the PC, check out the screenshots.
Contributed to by Donny K. (426) and Martin Smith (63168)