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The story is told through comic book panels
The game has a fixed perspective.
Catch an opponent from behind or recovering from an attack, and the screen zooms in for a one-hit slowed-down blow.
Fighting four opponents at once
Pull a lever to raise the platform and reach a higher area
Three stronger enemies appear.
The camera zooms out when you need a broader overview.
A short side-scrolling sequence with spikes
The upgrade screen where you can exchange karma.
Avoid the obvious obstacles
One of the level bosses
Fighting in the Dojo Challenge
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"You must construct additional pylons."