|Neo Geo CD
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Als Fazit bleibt nur noch hinzuzufügen, dass jeder der auf Waffen-beat-em-Ups steht, mit SS3 ein technisch einwandfreies sowie ein optisch wie akustisch berauschendes Meisterwerk erhält.
How you warm up to Samurai Shodown III will depend heavily on invested in the fighting engine of the first two titles you are. The new play controls of the game do a great job of giving the game a more modern feel while still retaining many of the classic elements of the first two releases. If you're a fan of the series that's open-minded enough to appreciate the improvements of this third release, you're likely to find a very rewarding experience and one definitely worth your time and Wii points. It might not be quite as solid as Samurai Shodown II, but it's a nice change of pace for the series and one worth checking out for fighting fans.
Samurai Shodown 3 ist ein sehr gelungenes Spiel und fügt sich nahtlos an seine Vorgänger an. Wer allerdings schon Teil 1 und/oder 2 in seiner Spielsammlung hat, der sollte es sich vielleicht zweimal überlegen, ob er noch mal fast das gleiche Spiel braucht. Aufgrund der geringen Neuerungen und der spärlichen Auswahl an Charakteren gibt es nur acht Punkte auf der Wertungsskala. Echte Fans der Samurai Spirits werden es aber sowieso haben wollen.
Neo Geo CDVideo Games & Computer Entertainment
However, the new (improved?) gameplay features a level of depth that hasn't been present before and there seems to be a lot more to learn.
Neo GeoGamePro (US)
While Shodown III won't disappoint fans of the series, it isn't the jump that Shodown II was over I. It's a decent fight, but the magic of the other two games is hard to find.
Neo GeoElectronic Gaming Monthly (EGM)
I've been a big fan of this series, but this game just plain overwhelmed me. Not only is there a huge conglomeration of characters, but they have alter egos that play differently as well. As a result, the graphics seem to be compromised with fewer colors than before. Samurai Shodown III plays well, but it has too many of those moves that require impossible joystick motions. I have mixed feelings about this game. I like what it has, but wasn't impressed.
Neo GeoAll Game Guide
Due to the character balance problems and the occasional bug, Samurai Shodown 3 is the weakest game in the Samurai Shodown series. It's still a fairly good game though, and first timers to Samurai Shodown series will get a taste of why the series is so respected by fighting fans. But longtime Samurai Shodown loyalists will be disappointed by the title's failure to live up to the standards of its predecessors.
Neo GeoDigital Press - Classic Video Games
The only possible way to describe Samurai Shodown III is to call it the bastard child of the series. Moving away from what many consider one of the greatest fighting games ever made in Samurai Shodown II, this third edition is a radical departure. It's the one no one will admit they like; yet it's still a decent fighting game, unfortunately caught in the aura of the first sequel.
Neo Geo CDThe Video Game Critic
Unfortunately, there are only twelve characters to choose from this time around, and some old favorites are inexplicably missing, particularly Earthquake. Each fighter must now choose between a "slash" or "bust" technique at the beginning each match, as well as select a level from beginner to master. Depending on the technique you choose, an entirely different set of moves is at your disposal. For most players, one set of moves is more than enough - do we really need two? I can't see a casual player wanting this feature. In terms of gameplay, the action is faster and more chaotic than previous Shodowns, but some of the matches seem awfully short. The backgrounds are less spectacular but still attractive. The trees and foliage burst with vibrant color, but there's nothing particularly interesting to catch your eye. All in all, Samurai Shodown 3 is still a good fighter with plenty of depth, but it's not as fun as its predecessor.
Those who loved the arcade game version of Samurai Shodown III will be happy with this conversion. Those who have never played the game should give it a try - they'll probably like it, provided they can stand the loading time.
Given that it is the third version of a series that is, at its root, the same as the first, it still manages to come up with new, visually exciting ways to defend your honor. Top to bottom, this game is tight. From the beautiful, intricate, well designed (not to mention interactive) backgrounds, to the deadly weaponry and exciting fighting styles of all the characters, Samurai Shodown gets the job done.
As a fan of 2-D beat-’em-ups, it’s sometimes tricky to be critical of a genre you enjoy. Yet once again, SNK has delivered a product that fails to inspire loyalty and long-term interest in even this avid fighting fanatic. What’s more frustrating is the fact that the Neo Geo versions of both Samurai Shodown II and III were a breath of fresh air, introducing crucial gameplay elements and visually interesting characters. It almost seems that the PlayStation version of SSIII has been produced merely as an afterthought. My advice to SNK is to utilise the PlayStation’s strengths and produce a cool 3-D Samurai Shodown title that would leave beat-’em-up fans drooling. Until then we’re stuck with this tired old nonsense. Yawn...
PlayStationAll Game Guide
All in all, Samurai Shodown III is an okay fighting game with average graphics and sound. The gameplay may appear sluggish to some and right on the mark to others. The Bust and Slash fighting styles are by far its most notable aspects, which helps differentiate it from the considerable number of fighting titles available on the system.
Shodown 3 reißt
vom Redaktionshocker. Dazu ist das Gamcplay einfach viel zu fade
und zu langsam.
Zugegeben die unterschiedlichen Kämpfer sind konsequent durchdacht, schön dargestellt und abwechslungsreich, aber leider ist das schon alles. Die nervigen Ladezeiten wären ja noch zu verschmerzen gewesen, wäre da nicht das zähe Kämpfen und lahme Prügeln. Zwischen Befehlseingabe und Moveausführung wird jede heiße Tasse Kaffee kalt. Auch die Animationsphasen bzw. Bewegungsabläufe ruckeln derart, daß keine Freude beim Zücken aufkommt. Bis auf das Wegzoomen der Kampffläche, wäre das Game auch auf dem SNES realisierbar gewesen. Die damalige Version hat besseres gezeigt und war wenigstens spielbar. Wer Hämmer wie Tekken 2 auf der PS kennt, läßt die Finger vom Langweiler Samurai Shodown 3. Fazit: Übel, übel.
You are not ready...for this awful game. Samurai Shodown III is a lousy port of an equally bad Neo Geo game. The graphics are one-dimensional (and they're missing frames of animation), the moves are slowed down horribly and the fights aren't over fast enough. This port should never have been made.