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Samurai Trilogy

MobyRank MobyScore
Amstrad CPC
Commodore 64
ZX Spectrum
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The name Samurai Trilogy refers to the fact that players can choose between three fighting styles: karate, kendo and samurai. In every of those disciplines the player gets confronted with six opponents, all with a different background and strengths. Before every fight the player chooses three training styles - examples being meditation, strength training or breath control - and the fight tactic emphasis (points divided to skill, speed, stamina and strength) for both attack and defense.

The fights itself offer no surprises: the player performs different moves and attacks (overall 16) and tries to outsmart his opponent. Everyone has a attack and defense bar and if one of the two runs out, the fight is over. Additionally there is a training mode available.


Samurai Trilogy Commodore 64 Title Screen
Samurai Trilogy ZX Spectrum Select strategy
Samurai Trilogy ZX Spectrum Select your sport
Samurai Trilogy ZX Spectrum Opponent's description

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The Press Says

ASM (Aktueller Software Markt) Commodore 64 May, 1987 8.6 out of 12 72
Computer and Video Games (CVG) Commodore 64 Jul, 1987 5 out of 10 50
Happy Computer Commodore 64 1986 39 out of 100 39


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Contributed to by Patrick Bregger (118203)