DescriptionWith the Roger Rabbit film (and game) successful, and the Jive Bunny phenomenon shaking up charts worldwide, perhaps it was time to redress the balance away from wimpy rabbits. Stan Sakai's comic character set in the 17th century did this, being capable of a range of martial arts moves. In this licensed game he'll need them to save Japan from being taken over by evil.
The game is side-scrolling and has large beat 'em up elements, but also incorporates Karma. Negative actions such as needless violence will be punished with a loss of Karma, while positives ones (such as bribing those who give Karma) are rewarded. When in combat, energy gauges display the condition of both yourself and your rival. Money collected can be spent on food for energy boosts.
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|Zzap!||Commodore 64||May, 1988||91 out of 100||91|
|GamesCollection||Commodore 64||Nov 02, 2007||9 out of 10||90|
|Your Sinclair||ZX Spectrum||Nov, 1988||9 out of 10||90|
|The Games Machine (UK)||Commodore 64||May, 1988||84 out of 100||84|
|The Games Machine (UK)||Amstrad CPC||Nov, 1988||81 out of 100||81|
|ASM (Aktueller Software Markt)||Commodore 64||May, 1988||9.6 out of 12||80|
|The Games Machine (UK)||ZX Spectrum||Nov, 1988||79 out of 100||79|
|ACE (Advanced Computer Entertainment)||Commodore 64||Oct, 1988||737 out of 1000||74|
|ACE (Advanced Computer Entertainment)||Commodore 64||Jun, 1988||737 out of 1000||74|
|Power Play||Commodore 64||May, 1988||5 out of 10||50|
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DialogueMany of the priests speeches are taken from the book 'Zen Flesh, Zen Bones’, a collection of Zen stories and koans from Japan.
- October 1988 (issue #13) - Included in the Top-100 list of 1987/1988 (editorial staff selection)
- Commodore Format
- June 1991 (Issue 9) - listed in the A to Z of Classic Games article (Great)