Tecmo, initially a supplier of cleaning equipment and now best known for Ninja Gaiden and Dead or Alive, was founded on this day in 1967!

San Francisco Rush: Extreme Racing

MobyRank MobyScore
Arcade
...
...
Nintendo 64
71
3.6
PlayStation
32
...

User Reviews

There are no reviews for this game.


Our Users Say

Platform Votes Score
Arcade Awaiting 1 votes...
Nintendo 64 12 3.6
PlayStation 4 2.9
Combined MobyScore 16 3.4


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
89
Nintendo 64IGN
Atari Games has gone the extra mile to ensure a quality conversion for Nintendo 64 with the additions of new tracks, cars, keys, and a practice mode. The game excels in nearly every aspect and proves to be, without a doubt, the best racer on Nintendo 64. In fact, the game was envisioned so well and is simply so much fun that I feel it rounds out the top three best games on the Nintendo 64, only second to Goldeneye and Super Mario 64. Racing fans must buy this game.
79
Nintendo 64Game Play 64
Ce jeu de courses automobiles est la copie conforme de la version arcade conçue par Atari. Une version qui n'a pas rencontré le succès escompté par l'éditeur américain.
78
Nintendo 64Nintendo Power Magazine
San Francisco Rush has been a hit in the arcades, and it loses nothing on the N64. Fun, Fast, full of often tricky shortcuts, San Francisco Rush provides excellent action and value for one or two players.
71
Nintendo 64GameSpot
Of course, the N64 hardware isn't as capable as that of a full-fledged arcade unit, but visually the game stands up to its coin-op counterpart fairly well. Quite a few polygons were shaved off the cars and backgrounds (and some buildings and trees just had to go), but these measures don't detract too much from the game's look. Overall, the game's main drawback is the soundtrack, which runs the gamut from grating to awful. Admittedly, the more strident tracks pick up a laughable and unmistakable camp quality after a while ("whoa oh oh"). Music aside, the developers have done as good a job as possible translating SFR to the N64, but, in perhaps unfair comparison to the arcade version, there's just something missing - it doesn't quite measure up to the experience of sitting behind the wheel of the coin-op. When it comes down to brass tacks, it's a decent port of an excellent arcade game. While it's a little disappointing, the game is, nonetheless, well worth picking up.
70
Nintendo 64All Game Guide
San Francisco Rush Extreme Racing is a very challenging and extremely fun game to play, with a high replay value. Nothing will excite you more than finding a new shortcut on the side of the road and making it all the way through! Or sailing over and driving on rooftops! If you want to play a unique racing game, then Rush is that game.
65
Nintendo 64Total! (Germany)
Ebenso wie die Rennen selbst, ist auch die Steuerung von San Francisco Rush nicht auf Realismus ausgelegt. Nach kurzer Eingewöhnungszeit läßt es sich mit den Fahrzeugen bestens um die Kurven schlittern. Die Rennen lassen sich natürlich auch zu zweit in Angriff nehmen. Ihr könnt Euch in diesem Modus aussuchen, ob Ihr ein Kopf-an-Rennen oder einen Wettkampf gegen die Comuter-Gegner fahren wollt. Wie Eure Wahl auch ausfallen mag, Euch erwarten streßfreie Hochgeschwindigkeits-Fahrten, die Spaß und Action bringen. Auf Dauer fehlt allerdings trotz der vielen Features der letzte Kick. Letztlich ist San Francisco Rush eben doch nur leichte Kost.
50
PlayStationIGN
We hate to say it, but the Nintendo 64 Rush is immensely better than the PlayStation version. This is a totally disappointing port after all the secrecy behind its development. Bottom line: Don't Rush. There's no hurry to pick this one up.
40
PlayStationPSM
The PlayStation port may look like Rush. It may sound like Rush. But it isn't Rush. Just because you've rendered the same three tracks from the arcade doesn't mean you've got a port. The feeling just isn't here. Forget about letting up on the gas pedal-your car sticks to the roads like a lead tank, taking sharp turns with unchallenging ease, and dropping like a rock off of jumps where it should take tremendous flight. Subtle bumps have no effect on your vehicle-the awesome yet exaggerated physics model of the arcade simply wasn't followed in this PlayStation hack.
33
Nintendo 64The Video Game Critic
I enjoy a good arcade racer as much as the next guy (more so actually), but San Francisco Rush is bogged down by rudimentary graphics, lousy audio, and some serious control problems. It's hard to believe this game was released after Ridge Racer (Playstation 1995) and Daytona USA (Saturn 1995), because Rush isn't even in the same league.
31
PlayStationGameSpot
It's a real shame that Midway blew the opportunity to bring the joy of this wondrous arcade game home to PlayStation owners.
25
PlayStationNowGamer
The game encourages players to use the short-cuts and ramps to outwit opposing cars, but if you’ve got Gran Turismo, Colin McRae Rally or anyone of a handful of superior racing games, you’ll keel over laughing at the ineptitude of San Francisco Rush. No other console has set such a high benchmark for quality racers and this is way, way short in every department.
10
PlayStationJoypad
Le verdict est cruel et sans appel : le joueur ne peut s'empêcher d'éclater de rire tant les sensations de conduite et la réalisation globale transcendent le ridicule.