Description
In the land of Cephiro, the world was kept in peace and harmony by the wishes of Princess Emauraude, the Pillar of Balance. But the evil priest, Lord Zagato, has kidnapped Emauraude, and Cephiro is being invaded by deadly beasts. If this continues, Zagato will gain complete control of Cephiro! The only ones who can stop him are the legendary Magic Knights...
And those Magic Knights are three young girls from Earth. Hikaru Shidou, Umi Ryuuzaki, and Fuu Hououjii have been plucked from modern-day Tokyo and brought to Cephiro by Emauraude, and they're the only ones who can defeat Zagato...as the Magic Knights!
This game is based on the famous anime and manga by renowned magna artists CLAMP.
Alternate Titles
- "魔法騎士レイアース" -- Japanese Spelling
- "Mahou Kishi Rayearth" -- Japanese Title
Part of the Following Groups
User Reviews
There are no reviews for this game.
The Press Says
Forums
There are currently no topics for this game.
Trivia
According to Working Designs, Magic Knight Rayearth was their most gruelling, daunting, and toughest translation EVER.
Why? Flashback time...
Working Designs had snapped up the license to translate and publish Rayearth from Sega, and had given it a "pending 1996 release date". But then fate turned against them: Sega of Japan lost about 60% of the main code for the game in a major hard drive crash, causing a massive scramble there to gather the code from elsewhere. Strike number 1. Then, a translation of the anime series for U.S. Saturday morning TV was announced by Nelvana, a Canadian animation studio. Working Designs was going to use the original characters' names in the game; Nelvana insisted that they use their translated names (which I will not mention, for they are HORRIBLE!!! >_<); the two companies ended up in a legal scuffle over this. Strike number 2. THEN, after finally winning the court battle and gathering the data from Sega...the Saturn market had died. Strike 3, yer out! Right? Right??
WRONG!! Working Designs finished the game anyway, and thanks to a new translation from Pioneer, they kept the game the way they wanted. Magic Knight Rayearth was released in December of 1998, 8 months after the Saturn market died, with the original character names, and as the last Saturn game to ever be released in the U.S. A top honor, indeed.