MobyRank MobyScore
Genesis
...
3.5
Windows
75
3.0
Wii
...
...

Description

While visiting Flicky Island, Sonic notices that the Flckies, his small, feathered friends, were captured and turned into badniks (the robot enemies of Sonic) by Dr. Robotnik in his never ending quest for the Chaos Emeralds, as they live and are able to travel between parallel worlds. Seven levels separate Sonic from the final showdown with Robotnik.

Sonic 3D was the last Sonic title released for the Mega Drive, the only platforming presence of the blue blur in the Sega Saturn and one or the rare presences in Personal Computers. The title, considering the era it was released, is somewhat misleading, as instead of full blown 3D graphics it uses an isometric view where Sonic can move not only forwards and backwards, but also left and right.

Gameplay is much slower when compared to other games in the series, and the number of badniks is reduced to five on each section. As usual, when Sonic destroys one badnik, one creature leaps free from it's insides, but this time Sonic has to pick him up and lead them to an interdimensional ring. While they can be taken one by one, exploring the level with all five allow the player to reach for otherwise inaccessible continue tokens. Unlike all other previous games, time isn't a requirement: if the player completes a level in more than 10 minutes, it would only mean there would be no time bonus at the end. Finally, to collect all seven Chaos Emeralds, Sonic first must find Tails or Knuckles and offer them at least 50 rings.

Alternate Titles

  • "Sonic 3D: Flickies' Island" -- European name

Part of the Following Group


Merchant Title Platform    
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Sonic 3D Blast SEGA Saturn    
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Sonic 3D Blast    
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User Reviews

An embarrassment to Sonic. Windows Satoshi Kunsai (1844)
Craptacular Genesis MegaMegaMan (431)
Action Genesis attilathehun (4)

The Press Says

PC Player (Germany) Windows Sep, 1997 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Entertainment Weekly Genesis Dec 13, 1996 B 75
All Game Guide SEGA Saturn 1998 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
Computer Games Magazine Windows 1997 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
Sega-16.com Genesis Dec 18, 2004 6 out of 10 60
Edge SEGA Saturn Mar, 1997 6 out of 10 60
PC Games (Germany) Windows Sep, 1997 60 out of 100 60
Entertainment Weekly SEGA Saturn Dec 13, 1996 C 50
The Video Game Critic Genesis Sep 09, 2001 C- 42
GameSpot Wii Dec 12, 2007 4 out of 10 40

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Trivia

The game was set to be a "safety net" for the Saturn in case of Sonic X-Treme failing to pass the production stages. It did, and so Sonic 3D became the only platformer appearance of the blue hedgehog in Sega's 32-bit console.


This entry was contributed by Archagon (104), Kartanym Bronze Star Contributing Member (9905), Sciere Bronze Star Contributing Member (126962) and Syed GJ (1556)
 

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