DescriptionScamperghost borrows from the concept of Pac-Man, but with a twist and turns it into a pure avoidance game. It is inspired by an earlier game by another developer called Particles. The player controls a character in small arena with no walls. The goal is to survive and to eat as many coins as possible while avoiding ghosts. Coins are also used to fill a meter that slows down time when activated with the left mouse button or the space bar, making it easier to get out of a difficult situation. At certain moments power-ups spawn that turn the tables and allow the character to eat the ghosts. Coins spawn in random patterns as they are eaten. Ghosts spawn in the middle of the screen. As the game progresses, the game becomes more difficult with more ghosts, faster ones and large ones that fall asleep and can block the path.
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ControversyOn his personal website (see related links section) the artist Matthew Cox claims the game was cloned by King.com as Pac-Avoid. Next to comparing all the similarities between the games, he describes how Stolen Goose was in contact with Lars Jörnow at King.com to license the game. The deal fell through because Stolen Goose decided to work with MaxGames.com instead and King.com released a game almost entirely identical shortly after Scamperghost's release. Cox was able to track down the clone's development team Epic Shadow Entertainment and developer Matt Porter confirmed King.com asked them to clone the game and if possible even before the original game's release. Matthew Cox however also admitted that Scamperghost was inspired directly by an earlier game called Particles by another developer.
Related Web Sites
- King Copied (Article about how this game was cloned by King.com from the original development team)
- MaxGames: Scamperghost (Play the game in a browser, free of charge)