User Reviews

There are no reviews for this game.

Our Users Say

Platform Votes Score
Amiga 2 4.7
Amstrad CPC 2 4.7
Amstrad PCW Awaiting 1 votes...
Atari 8-bit 2 4.7
Atari ST 2 4.5
BBC Micro Awaiting 1 votes...
Commodore 64 5 3.9
DOS 2 4.7
ZX Spectrum 4 3.4
Combined User Score 19 4.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Atari STAtari ST User (Jan, 1990)
Level 9 is the master of adventure games and Scapeghost is one of its best to date. The puzzles are difficult and will soon have you pulling your hair out, but don't give up as they can all be solved by applying the grey matter. Recommended for all adventure fans.
AmigaAmiga Joker (Dec, 1989)
Bei mir hat Scapeghost jedenfalls einen Ehrenplatz ganz nahe bei der „Freundin“; hoffen wir, daß die nächsten Veröffentlichungen von Level 9 (sollen irgendwo zwischen Sierra- und Cinemaware-Games angesiedelt sein) ebenso gut werden!
Despite the occasional glitch, I rank Scapeghost as Level 9's most enjoyable adventure. Their most enjoyable adventure of all time, in fact, because sadly Level 9 have announced that this is to be their final adventure.
Atari STASM (Aktueller Software Markt) (Nov, 1989)
An sich ist SCAPEGHOST von LEVEL 9 jedem Adventurefan der klassischen Art zu empfehlen. An manchen Stellen müssen aber in Englisch weniger Versierte den Griff zum Fremdwörterbuch in Kauf nehmen, wollen sie zum Ziel kommen. Trotzdem läßt sich das Spiel eigentlich immer gut handhaben, ein gewisser Grundwortschatz an Befehlen vorausgesetzt. Aufgrund der vielen harte Nüsse und der phantastischen Atmosphäre bestehen also keinerlei Bedenken, vor allem bei diesem Preis.
DOSSPAG (Jul 26, 1995)
Scapeghost is a truly classic game let down by a poor first part and some very brief location descriptions.
Atari STZero (Dec, 1989)
What a shame Level 9 are bowing out of text 'n' piccies style adventures with this good, but not brilliant game.
AmigaAmiga Action (Jan, 1990)
I think text-only adventures are old hat, so it came as a nice surprise to play one that was a little different. I'd also forgotten how intricate text adventures could be. The graphics associated with this game are of a high quality and the command parser allows some fairly complex commands. It is probably here that the game is let down a little. While it allows you to direct actions to take place after a certain number of moves, it doesn't enable you to have the same action carried out when a particular event occurs.