Become a Patron to help us improve MobyGames!
Joe Danby's grave
Edna and Bert Willmot
The three game modes
November spawned a monster in this one
Going to your funeral
The gnonom helps boost your strength
Starting to make up for lost senses
Friendly old Joe enters the story
Nice place to spend eternity
Edna won't join your quest for now
Characters think for themselves, as far as you let them
Everyone knows someone like that
It was like that when I got here
You can find a way to open the lock
As I've done now
Start of part 2
A different atmosphere today
The significance of this place soon becomes clear
Color monitor: title screen
A weird situation
Following the detective
No entrance here at the moment
The traditional first words in a text adventure
Monochrome monitor: title screen. Dithering is very(!) bad
At least the text is readable (Monochrome)
These are faces (Monochrome)
The beginning location
You found your own grave? uh oh!!
Exploring this cemetery a bit...
There are many locations each with different graphics
The beginning locations take place in a cemetery
A bewildering array of graphics modes offered
Episode selection (VGA)
Beginning of episode 1 -- November Graveyard (VGA)
Episode selection (EGA)
Beginning of episode 2 -- Haunted House (EGA)
Episode selection (MGA)
Beginning of episode 3 -- Poltergeist (MGA)
Beginning of episode 1 -- November Graveyard (CGA)
CGA text-only mode, 80-column
Welcome and introductory text
Starting off at one's own grave
The detective is rather happy about our death.
The prompt has changed.
Brave Wave Productions
or twitter here
We chew bubble gum and document games. And we're all out of gum. Information, credits, reviews, screenshots and more covering 145 video game platforms from 1971 to date!
MobyGames™ Copyright © 1999-2014
Blue Flame Labs. All rights reserved.
"Henshin a go-go, baby!"