DescriptionScavengers of the Mutant World is a role-playing game that focuses on the survivors of the Earth after an apparent apocalyptic event, where player-controlled characters must gather "vehicle" components (to make a car) so they can reach an unknown haven or place of refuge.
The game includes character generation and modification of skills and attributes (plus the character's face). It features party management, simple top-down turn-based combat style and randomly made map every time the player launches the game.
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Part of the Following Group
|Probably the first Post-Apocalyptic game around and also the worst...||Indra is stressed (20731)|
|Computer Gaming World (CGW)||May, 1989||Unscored||Unscored|
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Trivia"Lau" doesn't mean anything other than the first three characters of the concept creator's last name (Richard LAUnius).
The two coders were living in the Los Angeles area (Redondo Beach) at the time the game was written, but have no connection to L.A. schools (Chris Stassen's degree was from Caltech, Bruce Beaumont's from Indiana University of Pennsylvania).