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Second Samurai

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At the end of First Samurai, the Demon King was able to flee back in time to ancient Japan, so our hero follows him back in time, and has 10 levels awaiting him. Unlike the original, each world is split into sub-levels, with a boss at the end of each one, emphasising the arcade side of the gameplay, which still combines hacking and slashing with puzzle-solving.

As in the first game, you start without weaponry but can pick up swords and daggers as you progress through the levels. There are lots of hidden sections as you progress, which open up more of the end sequence to you, as well as several subgames including a shoot 'em up mode.


Second Samurai Genesis Gonna leave my foot print on his skull.
Second Samurai Genesis This chain of fireballs reminds me of Contra.
Second Samurai Genesis Lost a life
Second Samurai Genesis Fighting a primitive with bear hands

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The Press Says

Amiga Computing Amiga Feb, 1994 91 out of 100 91
Amiga Format Amiga Dec, 1993 91 out of 100 91
Computer and Video Games (CVG) Amiga Dec, 1993 89 out of 100 89
Joystick (French) Amiga Mar, 1994 89 out of 100 89
CU Amiga Amiga Dec, 1993 83 out of 100 83
ASM (Aktueller Software Markt) Genesis Jan, 1995 9 out of 12 75
Amiga Joker Amiga Mar, 1994 71 out of 100 71 Genesis Aug 20, 2009 7 out of 10 70
Video Games Genesis Dec, 1994 58 out of 100 58
Mega Fun Genesis Dec, 1994 40 out of 100 40


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Contributed to by Sciere (251158) and Martin Smith (63162)