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Second Samurai

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At the end of First Samurai, the Demon King was able to flee back in time to ancient Japan, so our hero follows him back in time, and has 10 levels awaiting him. Unlike the original, each world is split into sub-levels, with a boss at the end of each one, emphasising the arcade side of the gameplay, which still combines hacking and slashing with puzzle-solving.

As in the first game, you start without weaponry but can pick up swords and daggers as you progress through the levels. There are lots of hidden sections as you progress, which open up more of the end sequence to you, as well as several subgames including a shoot 'em up mode.


Second Samurai Genesis The first boss fight
Second Samurai Genesis Initial information
Second Samurai Genesis A cataclysmic death for one enemy there
Second Samurai Genesis I don't know what I'm riding, but I need to catch the vases.

Alternate Titles

  • "The Second Samurai" -- Mega Drive in-game title

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User Reviews

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Critic Reviews

Amiga Power Amiga Dec, 1993 90 out of 100 90
Amiga Dream Amiga Jan, 1994 90 out of 100 90
Computer and Video Games (CVG) Amiga Dec, 1993 89 out of 100 89
Amiga User International Amiga May, 1994 85 out of 100 85
Svenska Hemdatornytt Amiga Feb, 1994 5 Stars5 Stars5 Stars5 Stars5 Stars5 Stars 83
ASM (Aktueller Software Markt) Genesis Jan, 1995 9 out of 12 75
Amiga Games Amiga Mar, 1994 64 out of 100 64
Video Games Genesis Dec, 1994 58 out of 100 58
Mega Fun Genesis Dec, 1994 40 out of 100 40
Gamers (Germany) Genesis Dec, 1994 11 out of 16 33


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Contributed to by Sciere (329365) and Martin Smith (63028)