User review spotlight: Carmageddon (DOS). Released in 1997.

Secret Agent

Secret Agent Screenshots

DOS version

Secret Agent DOS Title Screen

Title Screen

Secret Agent DOS In game

In game

Secret Agent DOS [Episode 2] From the Secret Agent's Handbook: Being shot at from multiple directions is fatal – avoid if possible. See -> Basic Tactics

[Episode 2] From the Secret Agent's Handbook: Being shot at from multiple directions is fatal – avoid if possible. See -> Basic Tactics

Secret Agent DOS [Episode 2] From the Secret Agent's Handbook: You have been provided with a map to find and destroy enemy bases. See -> Special Equipment

[Episode 2] From the Secret Agent's Handbook: You have been provided with a map to find and destroy enemy bases. See -> Special Equipment

Secret Agent DOS [Episode 3] From the Secret Agent's Handbook: If you lose your cover, be prepared for vicious attacks by the enemy. See -> Field Combat

[Episode 3] From the Secret Agent's Handbook: If you lose your cover, be prepared for vicious attacks by the enemy. See -> Field Combat

Secret Agent DOS [Episode 1] From the Secret Agent's Handbook: Barrels may be helpful to the horizontally challenged Secret Agent. Push them to where you need them. See -> Advanced Tactics

[Episode 1] From the Secret Agent's Handbook: Barrels may be helpful to the horizontally challenged Secret Agent. Push them to where you need them. See -> Advanced Tactics

Secret Agent DOS [Episode 1] From the Secret Agent's Handbook: You may find yourself in a corridor with an enemy between yourself and your mission objective. For such situations, you have been provided with a trusty Winchester Rifle. See -> Special Equipment

[Episode 1] From the Secret Agent's Handbook: You may find yourself in a corridor with an enemy between yourself and your mission objective. For such situations, you have been provided with a trusty Winchester Rifle. See -> Special Equipment

Secret Agent DOS [Episode 1] From the Secret Agent's Handbook: Crime does not pay! Collect the riches of fiendish organisations to damage their liquidity. Beware: Treasure may be guarded by automatic turrets. See -> Mission Objectives

[Episode 1] From the Secret Agent's Handbook: Crime does not pay! Collect the riches of fiendish organisations to damage their liquidity. Beware: Treasure may be guarded by automatic turrets. See -> Mission Objectives

Secret Agent DOS [Episode 2] From the Secret Agent's Handbook: Reaching the computer core of each level is an obligatory mission objective. Hacking a terminal can turn off deadly laser defense systems. Expect heavy resistance! See -> Mission Objectives

[Episode 2] From the Secret Agent's Handbook: Reaching the computer core of each level is an obligatory mission objective. Hacking a terminal can turn off deadly laser defense systems. Expect heavy resistance! See -> Mission Objectives

Secret Agent DOS [Episode 2] From the Secret Agent's Handbook: Intelligence indicates hordes of enemies in your mission territory, such as robotic dogs, hovering tanks, soldiers of fortune and rather dull moving fires. See -> Enemy Forces

[Episode 2] From the Secret Agent's Handbook: Intelligence indicates hordes of enemies in your mission territory, such as robotic dogs, hovering tanks, soldiers of fortune and rather dull moving fires. See -> Enemy Forces

Secret Agent DOS [Episode 3] From the Secret Agent's Handbook: In challenging battle situations, take your enemies out one by one. Praying may help; the Winchester definitely will. See -> Advanced Tactics

[Episode 3] From the Secret Agent's Handbook: In challenging battle situations, take your enemies out one by one. Praying may help; the Winchester definitely will. See -> Advanced Tactics

Secret Agent DOS [Episode 3] From the Secret Agent's Handbook: Although your mission area is in fact an island, we could hardly foresee that you would need to swim. Consequently, you were not trained in this skill. Avoid water. See -> Capital Errors in Training

[Episode 3] From the Secret Agent's Handbook: Although your mission area is in fact an island, we could hardly foresee that you would need to swim. Consequently, you were not trained in this skill. Avoid water. See -> Capital Errors in Training

Secret Agent DOS [Episode 2] From the Secret Agent's Handbook: Your primary objective is to destroy a radar dish in each level. Shooting it repeatedly should yield sufficient results. See -> Mission Objectives

[Episode 2] From the Secret Agent's Handbook: Your primary objective is to destroy a radar dish in each level. Shooting it repeatedly should yield sufficient results. See -> Mission Objectives

Secret Agent DOS [Episode 3] From the Secret Agent's Handbook: Intelligence indicates that the enemy has spent too much time (and money) installing traps in their hideouts. The well-trained Secret Agent can avoid most traps through mere patience. See -> Basic Tactics

[Episode 3] From the Secret Agent's Handbook: Intelligence indicates that the enemy has spent too much time (and money) installing traps in their hideouts. The well-trained Secret Agent can avoid most traps through mere patience. See -> Basic Tactics

Secret Agent DOS [Episode 3] From the Secret Agent's Handbook: A word of advice: Rocket launchers can be a nuisance. Avoid! Avoid! Avoid! See -> Common Sense

[Episode 3] From the Secret Agent's Handbook: A word of advice: Rocket launchers can be a nuisance. Avoid! Avoid! Avoid! See -> Common Sense

Secret Agent DOS [Episode 1] From the Secret Agent's Handbook: Toxic waste is a threat to the environment. Never forget that you are part of the environment. See -> Please Recycle!

[Episode 1] From the Secret Agent's Handbook: Toxic waste is a threat to the environment. Never forget that you are part of the environment. See -> Please Recycle!

Secret Agent DOS [Episode 1] From the Secret Agent's Handbook: Good luck to you, little Secret Agent! This Handbook will dissolve in five seconds...4…3…2…1… Fizz.

[Episode 1] From the Secret Agent's Handbook: Good luck to you, little Secret Agent! This Handbook will dissolve in five seconds...4…3…2…1… Fizz.

Secret Agent DOS Episode 1: an "outdoor" level

Episode 1: an "outdoor" level

Secret Agent DOS Episode 1: even simple EGA graphics allow nice shading

Episode 1: even simple EGA graphics allow nice shading

Secret Agent DOS Episode 1: the final fortress - it's a pity "nocturnal outdoor" levels only appear in the first episode

Episode 1: the final fortress - it's a pity "nocturnal outdoor" levels only appear in the first episode

Secret Agent DOS Leaving the first island

Leaving the first island

Secret Agent DOS Episode 2: the underground level of a fortress

Episode 2: the underground level of a fortress

Secret Agent DOS Episode 2: a green level; also toxic waste is green in this episode - the colors of some parts change between episodes

Episode 2: a green level; also toxic waste is green in this episode - the colors of some parts change between episodes

Secret Agent DOS Leaving the second island - never twice in the same way!

Leaving the second island - never twice in the same way!

Secret Agent DOS Episode 3: the toxic waste is purple in this episode

Episode 3: the toxic waste is purple in this episode

Secret Agent DOS Episode 3: "outdoor" levels also feature such nice unrealistic elements as cloud jumping, in this level you spend most time in the air

Episode 3: "outdoor" levels also feature such nice unrealistic elements as cloud jumping, in this level you spend most time in the air

Secret Agent DOS Episode 3: I reached the Bad Guy!

Episode 3: I reached the Bad Guy!

Secret Agent DOS Leaving the final island in a yet different way

Leaving the final island in a yet different way