Description
Deep in the Caribbean lies Melee Island, ruled by the beautiful governor Elaine Marley. The cruel pirate LeChuck is deeply in love with her - so deeply that he refuses to accept his own death! As a ghost, he dwells with his undead crew somewhere near the mysterious Monkey Island. You are Guybrush Threepwood, a young man whose only wish is to become a real pirate. At the Scumm Bar you meet three pirates who tell you'll have to complete three difficult tasks in order to be worthy of this title. Could Guybrush ever suspect that while trying to complete those tasks, he will encounter the governor Elaine Marley, fall in love with her, and face the anger of the dreadful ghost pirate LeChuck?! This is when Guybrush' adventure truly begins!
The Secret of Monkey Island is an adventure game that utilizes the command verb-based SCUMM interface first introduced in
Maniac Mansion: you construct commands for Guybrush by clicking on the appropriate verb, and then clicking on the inventory item or an object in the room you want to interact with. It is the first LucasArts' adventure game in which it is impossible to get irrevocably stuck or to die. The branching dialogue system, where you choose one of the available responses while talking to people, allows you to talk to characters in different ways without fearing a wrong choice. There are plenty of inventory-based puzzles to solve, and even "insult swordfighting" to participate in, where Guybrush has to prove his wit is as sharp as his sword!
Alternate Titles
- "猴島小英雄" -- Chinese title
- "モンキー・アイランド ユーレイ海賊大騒動!" -- Japanese title
- "TSOMI" -- Common abbreviation
- "Obezjannij Ostrov" -- Russian title
- "Monkey Island 1" -- Informal name
- "Le Secret de L'Ile aux Singes" -- French title
- "El secreto de Monkey Island" -- Spanish title
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Trivia
The character of Herman Toothrot was added because the script was running a little slow once you got to Monkey Island...the player needed someone to talk to.
THE Secret of Monkey Island has never actually been revealed by Ron Gilbert, but some peopple believe that it has to do with the anachronisms in the games.
Ron Gilbert said that he wanted to make a pirate game for a long time, because when he was little he loved the Pirates of the Caribbean ride in Disneyland but wanted to "get out" and explore the ships.
Stan is reportedly Ron Gilbert's favorite character in all of the Monkey Island games.