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De cartoons zijn erg mooi, het geluid erg goed. Toch is dat betrekkelijk. De makers hebben op graphics gebied het onderste uit de kan gehaald, maar in de nabije toekomst verwacht ik met de nieuwe systemen veel betere graphics. Desondanks een pracht spel.
C&D is really only part FMV, so I'll skip the whole "I hate FMV" speech and get to it. Honestly, I liked this game until I got through level four and was still staring at basically the same color scheme. Why put together such a spiffy title and cut corners on the art? Isn't that what spooling bg's are all about? In the end a descent could have been a great driving game adventure.
Dans l'ensemble, la réalisation du jeu est très moyenne : le son et les animations sont corrects, mais les graphismes apparaissant baveux, on a l'impression d'être dans le brouillard.
Overall, the game can be summed up like this: Awesome cinematics and very nice graphics, but very repetitive and relentless. A change in scenery every second level or so would have helped this game immensely. One wonders why the developers invested some much love and detail into the cut scenes and atmosphere but decided to cut corners when it came to the level design artwork. Still, if you find it cheap or are a fan of the genre, I'd recommend checking this one out. It's one of the better rail shooters out there, and definitely the best game in the Rocket Science Games library. Oh, I almost forgot. Always remember to wear your seat belt! I guess Jack and Hannah would survive more accidents if they heeded that advice…
For all it's faults, I'd still recommend Cadillacs and Dinosaurs. It's fun to play, it's leagues beyond Loadstar and hey, most Sega CD games are bunk anyway, so what choice do you have?
While the graphics are quite good, the overall theme of the game isn't very thrilling: driving a car through first-person scrolling levels while blasting enemies and dodging dinosaur attacks.
There's not much else to do here but shoot and steer. Bury this one with the mediocre Sega CD fossils.
Cadillacs and Dinosaurs: The Second Cataclysm is ill-conceived as the driving sections aren't enough to carry almost a full game. Perhaps if some beat-em-up levels were developed to break up the action and harken back to the original Arcade game this could have been great but what's here is too repetitive and poorly executed.