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Dragon's Lair (SEGA CD)

100 point score based on reviews from various critics.
5 point score based on user ratings.

User Reviews

Embarassing Lair ETJB (447) 2.4 Stars2.4 Stars2.4 Stars2.4 Stars2.4 Stars

Our Users Say

Category Description MobyScore
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.8
Graphics The quality of the art, or the quality/speed of the drawing routines 3.9
Personal Slant How much you personally like the game, regardless of other attributes 3.1
Sound / Music The quality of the sound effects and/or music composition 3.4
Story / Presentation The main creative ideas in the game and how well they're executed 3.3
Overall MobyScore (9 votes) 3.3

The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
Consoles Plus
Un jeu qui exploite bien le MCD, mais qui reste très particulier et bien peu interactif.
Electronic Gaming Monthly (EGM)
Frustration abounds in this CD version of the arcade classic. You have to have pinpoint accuracy to be able to survive this one and believe me, it will definitely make you very angry! Still, graphically the game is very well done.
Malgré une idée plutôt sympathique pour l'époque, le jeu possède comme gros défaut sa difficulté vraiment excessive qui fera abandonner le défi même aux plus coriaces. Dragon's Lair possède pourtant un certain charme et est toujours présent dans le cœur des fans !
The Video Game Critic
I noticed that all the death scenes are intact, which is good considering they tend to be abbreviated in other versions. And it's always cool to see our hero disintegrate into bones after using your last life. There are unlimited continues, but they do set you back a few rooms. I found it interesting that the instruction manual includes instructions for literally EVERY ROOM. All in all, Dragon's Lair on the Sega CD is quite decent - as long as you haven't played it on any other systems.
I know Dragon's Lair is one of the more famous FMV games around, but the competition was so fierce on the Sega CD that this port should have gotten an upgrade. At the very least, it should have included some options to adjust the difficulty, more music should have been added, and the controls shouldn't have been so challenging. FMV games walk a fine line in that they usually get panned for being too hard or too easy, and while Dragon's Lair is over in under an hour (depending on how many times you die), it's just a frustrating journey to the princess. This is one dragon I won't be slaying again anytime soon.