Spotlight: Get up to 90% off at GOG's big fall sale on over 700 DRM-free games!

Eye of the Beholder (SEGA CD)

76
MobyRank
100 point score based on reviews from various critics.
3.5
MobyScore
5 point score based on user ratings.
Not an American user?

Description

Something evil is lurking below the city of Waterdeep. The Lords of Waterdeep summon a group of heroes to investigate, but someone or something has been watching the proceedings. After the heroes enter the sewers, the ceiling collapses behind them. The only way out is the way down, into a dungeon filled with monsters, traps and puzzles.

Eye of the Beholder is a dungeon crawler RPG with a first-person perspective based on the 2nd Edition AD&D rules. The starting party consists of four characters and up to two NPCs can join later. Combat and magic happen in real time, similarly to Dungeon Master. There is a variety of monsters to fight and spells to cast. The game features a point-and-click interface for fighting, spellcasting and handling objects.

Screenshots

Eye of the Beholder SEGA CD Open doors by pulling levers.
Eye of the Beholder SEGA CD Camp menu screen
Eye of the Beholder SEGA CD Resting restores the health of all the party members.
Eye of the Beholder SEGA CD Intro

Alternate Titles

  • "EOB" -- Abbreviated title
  • "アイ・オブ・ザ・ビホルダー" -- Japanese spelling

Part of the Following Groups

User Reviews

There are no reviews for the SEGA CD release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


The Press Says

Sega Force Jun 20, 1995 80 out of 100 80
Sega-16.com Apr 18, 2005 8 out of 10 80
GamePro (US) Aug, 1994 4 out of 5 80
The Video Game Critic Aug 09, 2002 B 75
Electronic Gaming Monthly (EGM) Sep, 1994 7.2 out of 10 72
Video Games & Computer Entertainment Oct, 1994 7 out of 10 70

Forums

There are currently no topics for this game.


Trivia

1001 Video Games

The PC version of Eye of the Beholder appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Boss

The final big boss, Xanathar is actually The Beholder, as he (is it he? or was it she? :-) says to you (when you get to the endgame for final confrontation) that all those traps you encountered, and minions you fought was just a play to watch, and that he was watching you all the way (that only gets him beholder title). Now, as you can notice, he looks like a big bowling eye, with many pipes that ends also with an eye (that gives him eye title). So, Eye of the Beholder would actually be himself.

As in this game he's the main bad guy, in Eye of the Beholder II, there are actually many creatures that are from his race, and are no such threat.

Cancelled Lynx port

This game was being ported to Atari's Lynx by NuFX, Inc., but development was halted. Prototypes have since been leaked to the internet.

Character portraits

A number of the portraits in Eye of the Beholder were Westwood employees. These include Paul Mudra (Music and Design), Phil Gorrow (Lead Programmer and Design), Joseph Hewitt (Lead Artist and Design), Mike Legg (Programmer and Design), Frank Saxxon (Artist), Aaron Powell (Artist) and Eydie Laramore (Lead Writer and Design).

Ending

Eye of the Beholder was praised for its stylish cinematic opening sequence, which dazzled players and set the stage of the game to follow. However, since the final game's size weighed in at 5 3.5" disks, SSI decided to cut the ending cinematic, figuring very few players would see it anyway, and it was not worth the extra cost of the sixth disk.

However, many players who did slog it out to the end of the game and were not amused when they were "rewarded" with a simple text message and unceremoniously dropped to DOS. SSI soon realized their mistake, but the damage could not be undone. Many players assumed the game simply never had an ending, never suspecting it existed but was not included.

The Amiga version was later released with the final endgame graphic.

Also, there was one bit of the ending that most players never saw. Players were able to do what the developer's called the "EoB Two-Step," side-stepping, turning and side-stepping again, they were able to fight many monsters including the boss with risk of taking much damage. It was possible, though time consuming, to use this technique to kill Xanathar. This is not the way the game's designers had in mind for his defeat though. The player were supposed to lure and push Xanathar into one of the spike traps where there was a small animated sequence (basically 4 frames) of him being impaled and dying.

Title

Eye of the Beholder is one of many games that shares its name with a song by the heavy metal band Metallica.

Awards

  • Computer Gaming World
    • November 1996 (15th anniversary issue) – #2 Least Rewarding Ending of All Time
Information also contributed by Игги Друге, Martin Smith, and MAT

Related Web Sites

Stillman (7515) added Eye of the Beholder (SEGA CD) on Apr 21, 2004
Other platforms contributed by psychofish (854), Terok Nor (18914), Chris Martin (1098) and コナン (75832)