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Trivia

Microcosm was initially developed on the Fujitsu FM-Towns, a Japanese Intel-based computer and console with custom chipsets. The game is the first part in a "trilogy" that comprises Scavenger (aka Novastorm) and Megamorph. The latter is unknown to most Western players. Megamorph was indeed announced for the CD-32 and FM-Towns; but after the demise of Commodore in 1994, the CD-32 version was shelved and the game was only released in Japan.

Contributed by Kaminari Bronze Star Contributing Member (1267) on Nov 22, 2006.

There was a "collector's edition" of sorts, for this game. Included inside the game box was a black promotional t-shirt with game information screened on the back, and an audio CD entitled Psygnotic Soundtrax Vol. 1. The CD contains selected songs from various Psygnosis games, professionally performed.

Contributed by Dave Schenet (130) on Mar 25, 2001.

As may be obvious from the credits, this game was originally published for the Japanese FM Towns video game/computer system.

The music composer/performer, Rick Wakeman, is (/was) the keyboardist for the prog rock group Yes. More info than one would ever care to know about Mr. Wakeman is available at http://www.rwcc.com

Contributed by Robert Morgan (882) on Aug 04, 2000.

According to the game manual, Microcosm is the first PC game to make use of fractal graphics technology. (While the use of the technology is impressive, Microcosm was not the first game to use fractal graphics technology. That honor goes to either Starflight or Captain Blood, depending on who you talk to. --Ed.)

Contributed by brickbat (141) on Aug 01, 2000.

 

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