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SummaryThe best Sonic game yet
The GoodSonic CD, released in 1993 for the short-lived Sega CD system, is the pinnacle of the long-running Sonic franchise for a number of reasons. First and most important, Sonic CD introduced a brilliant Time-travel aspect that alters the look, lay-out and music for each stage. Upon touching a special pole ( Either Past or Future) Sonic can gain momentum- trail of light following his tracks- and zoom to the distant past or future. In the past, Sonic must find and destroy the robot generating mechanism to free his animal friends and save the future for that act. But if he fails... the future in the act will be taken-over by Eggman, and many enemy robots abound.
The music may be a mixed-bag for some, because both regional versions have their own unique soundtrack. The American version has a more organic flair to it. The Japanese version is a crazy mix of techno, hip-hop and pop, and must be experienced to get a good idea of it. Personally, I prefer the Japanese version, but the American soundtrack is great, as well.
As with any Sonic game, the graphics are very pleasing. The effects for the special stage are nice, as well.
The BadAs with the other 2D Sonic games, the main adventure is considerably short, although the time-travel aspect and unlockable features extend the replay value a bit. The game is also pretty easy, as the game's acts and bosses can be cleared without a sweat.