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42
Just Games Retro
There are some neat little ideas in the game, I will admit. I like how your "lives" are tracked through money; get hit and you have to pay the doctor, don't have any left and you die. You can get more money by going to the casino and playing a randomly assigned "lucky number," or by completing a stage. I like the overhead map that allows some non-linear choices about where you want to go next. I even like the idea of a 1920's gumshoe shooter. But damn, I do not like the hit detection. It's as if they knew something was wrong and quickly gave you infinite continues as a chance to beat the game as it was rushed out the door. Even still, it feels like a mistake. It's a short game anyway, and just isn't much fun when you spend those six or so hours exclusively trying to remember the order bad guys appear in. Hopefully other ports pulled this off better.
| Category |
Description |
MobyScore |
| Acting |
The quality of the actors' performances in the game (including voice acting). |
2.0 |
| Gameplay |
How well the game mechanics work (player controls, game action, interface, etc.) |
1.0 |
| Graphics |
The quality of the art, or the quality/speed of the drawing routines |
2.0 |
| Personal Slant |
How much you personally like the game, regardless of other attributes |
1.0 |
| Sound / Music |
The quality of the sound effects and/or music composition |
2.0 |
| Overall MobyScore (1 vote) |
1.6 |
User Reviews
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