User review spotlight: Carmageddon (DOS). Released in 1997.

Alien Storm (SEGA Master System)

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MobyRank
100 point score based on reviews from various critics.
2.2
MobyScore
5 point score based on user ratings.

User Reviews

There are no reviews for the SEGA Master System release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


Our Users Say

Category Description MobyScore
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.2
Graphics The quality of the art, or the quality/speed of the drawing routines 2.4
Personal Slant How much you personally like the game, regardless of other attributes 2.0
Sound / Music The quality of the sound effects and/or music composition 2.2
Story / Presentation The main creative ideas in the game and how well they're executed 2.2
Overall MobyScore (5 votes) 2.2


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
71
Computer and Video Games (CVG)
Graphically it's as good as you could expect and sound is ok, but Alien Storm simply isn't the type of game you want to keep coming back to. It's great for a few goes in the arcades, but when it comes to splashing out notes for the cartridge you have to ask yourself how long you'll be playing that game, and there are plenty more games out there which will keep you playing much longer than this. Worthwhile if you're a big fan of the arcade game, otherwise I'd suggest a long hard look first.
70
GamesCollection
Quando da piccolo comprai questo gioco rimasi deluso e giocato oggi non mi fa certamente ricredere. Una occasione certamente sprecata visto le potenzialità del titolo
17
ASM (Aktueller Software Markt)
Zunächst veröffentlicht für das Mega Drive, soll nun auf dem Master System die Invasion der außerirdischen Blubberwesen abgezockt werden. Aber mit welchem Erfolg? Wenn nämlich neben den technischen Schwierigkeiten (bedingt durch die eingeschränkten Möglichkeiten des Master Systems) noch Schlampereien im Spielablauf daherkommen, wird es ganz schön ärgerlich. Warum z.B. sind die Levels kürzer geworden? Warum kriechen die Feinde so träge auf den Screen? Wo ist der Battle- und Zwei-Spieler-Modus? Alles Fragen, die wohl nur Sega beantworten kann. Gar schauderhaft wird es, wenn man sich nun überlegt, daß dieses Spiel schon auf dem Mega Drive recht schnarchig war und nun nochmals an Qualität verloren hat. „Mies“ ist da noch eine schmeichelhafte Bezeichnung.