User Reviews

There are no reviews for the SEGA Master System release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.2
Personal Slant How much you personally like the game, regardless of other attributes 2.8
Sound / Music The quality of the sound effects and/or music composition 3.2
Story / Presentation The main creative ideas in the game and how well they're executed 3.1
Overall User Score (8 votes) 3.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
VideoGame (Apr, 1991)
Este jogo, recém-lançado, traz a história de um policial comum que, após ser surpreendido por um inimigo e derrotá-lo, torna-se membro da equipe da E-Swat (traduzindo, Armas e Táticas Especiais Avançadas). Ele vira uma espécie de Robocop e passa a combater a gangue de Balzac, o Cientista Louco. No total, são cinco fases, divididas em duas partes, e em cada uma delas você vai ter chance de acumular forças para vencer o inimigo.
Raze (Feb, 1991)
Following in the tradition of its arcade predecessor, E-SWAT is a very playable shoot-'em-up, with a lot of challenge even in the lower levels. There's plenty of fast action and a wide variety of end of level nasties, more than enough to keep yer average joypad junkies happy.
The Sega hasn't really got many decent games of this ilk available for it and this effort seemed to fit the bill quite nicely. However, the graphics are surprisingly weak, sporting colours which give new meaning to the word "garish", and the sound consists of awful tunes and half-baked effects. ESWAT's playability is it's major asset, and bringing felons to justice with the aid of massive Robocop-style armour and weaponry is good fun and addictive too. Sadly, the enjoyment is short-lived because the game is far too simple to complete, especially when it's set on the easiest skill level. What's needed are some extra levels and baddies on higher difficulty levels, that way there'd be an incentive to play the game after you've completed the easy version. ESWAT is a decent enough game, but I'd recommended it to less accomplished gamers, because veterans will have seen all there is to see long before they've had their £30's worth.
VideoGame (Oct, 1991)
Um policial vai ingressar na ESWAT, um comando tático especial da polícia. Para isto deve superar a primeira missão, na qual só terá uma pistola contra uma gangue de marginais. Depois de cumprida a primeira etapa, o policial receberá mais armas e um colete a prova de balas. O objetivo final é derrotar o cientista louco Balzac, que atormenta a cidade.
Mean Machines (Nov, 1990)
After the rather nifty arcade game, this is a bit of a disappointment. The original coin-op features a variety of mean 'n' meaty weapons, but the ones in this version are wimpy by comparison. Even the graphics are feeble compared to their arcade counterpart, with gaudy backdrops and small, poorly animated sprites. When you get down to playing it, once again the game is a let-down. It's great fun at first, but there are only five levels and they're very easy to get through. None of the end-of-level baddies offer much resistance, and anyone who's a half-decent player should be able to finish the game pretty quickly.
Retrogaming History (Jul 26, 2008)
Una conversione da arcade che, in realtà, è più una rivisitazione dato che alcune cose sono cambiate e molte mancano. E-SWAT: City Under Siege soffre di una realizzazione che sembra affetta da scarso impegno ma non è totalmente sconsigliabile perchè, tutto sommato, riesce a divertire. Un titolo che definirei "giochino".
Defunct Games (Oct 15, 2005)
If you want an insanely difficult experience, go check this one out. If you're already intimidated just from reading this review, I urge you to stay away! Far away!
Im übrigen wird man schon zu Anfang von so vielen Gegnern belästigt, daß man wegen der dauernden Ballerei überhaupt nicht dazu kommt, sich vorwärts zu bewegen. Und dies, obwohl ich die Einstellung „easy“ gewählt hatte. Ehe man sich versieht, kommt der Sensenmann. Die Anzeigenleiste (Energy, weapons, etc.), ist völlig unübersichtlich gestaltet. Und was das Schlimmste ist: von Spielspaß kann keine Rede mehr sein!
E-Swat, although it's not too much like the arcade, is a decent Master System shooter, with adequate graphics and challenging game play.
GamesCollection (Feb 16, 2008)
Siamo di fronte alla conversione peggio riuscita per questa console. In realtà il gioco c'entra veramente ben poco con l'arcade originale tanto che sul box non è neppure riportata la dicitura "arcade" ed il mio consiglio è quello di starne assolutamente alla larga.
Power Play (Jan, 1991)
Zwar hält sich die Master-System-Version viel dichter an das Automatenvorbild als die Mega-Drive-Fassung und die Sprites flackern nicht so arg wie z.B. bei "Gain Ground" aber der rechte Spielspaß kommt bei "E-Swat" nicht auf. Das liegt vor allem an der etwas trägen Steuerung und dem streckenweise ziemlich unfairen Schwierigkeitsgrad. Schon der erste Endgegner ist eine harte Nuß, so daß Action-Einsteiger hier wohl schnell gefrustet das Handtuch werfen. Auch die farblose und schluderig gezeichnete Grafik liegt unter dem Sega 8-Bit Standard. Hier hätte man mit etwas Mühe sicher mehr herausholen können.
Video Games (Mar, 1991)
Nur ein toter Gangster ist ein guter Gangster - bei einer so grobschlächtigen Handlung sackt meine Motivation schon ziemlich in den Koffer. Die recht einfache Grafik und der etwas trockene Sound könnten mich auch nicht sonderlich begeistern. Bei der technischen Ausführung wird die Misere konsequent fortgesetzt: Sobald drei Ganoven oder mehr gleichzeitig ballern, flackern die Sprites erheblich. Technisch hat das Master System wirklich mehr drauf. E-Swat ist enttäuschend.
Game Freaks 365 (Jul 09, 2006)
All should stay far away from this game, even diehard collectors. It's awful. I'm half-tempted to run my car over it a few times. So, I do agree with the back-of-the-box blurb when it asks, "Are you read to 'Hit The Streets'?" Yeah, sure, I'm ready, I'll hit this game with all I can, man. Guess that wasn't the most clever abuse of a box blurb ever, but whatever, just let it be know this is a terrible game, hardly worth anyone's time. I think the terrible, ridiculous box art does the game itself justice, just take one look at that and all will be revealed. For once, the cover speaks the truth.