User review spotlight: Ultima IV: Quest of the Avatar (DOS)

Gain Ground (SEGA Master System)

Gain Ground SEGA Master System Title screen and main menu

MISSING COVER

45
MobyRank
100 point score based on reviews from various critics.
3.0
MobyScore
5 point score based on user ratings.

User Reviews

There are no reviews for the SEGA Master System release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


Our Users Say

Category Description MobyScore
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.5
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.7
Graphics The quality of the art, or the quality/speed of the drawing routines 2.7
Personal Slant How much you personally like the game, regardless of other attributes 3.0
Sound / Music The quality of the sound effects and/or music composition 3.0
Story / Presentation The main creative ideas in the game and how well they're executed 3.0
Overall MobyScore (3 votes) 3.0


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
62
Mean Machines
Gain Ground was an obscure coin-op in the first place, and the Master System version hardly grabs the imagination either. A good idea has been lost in dreary, aimless play that constantly fails to grab the imagination; I thought the game would improve as it became more difficult - but no luck there! The graphics are block-like and lack any real animation, and in my humble opinion the sound has little to add to the overall blandness of this game. There are some good features in this effort, though; some of the later screens provide a fair amount of challenge, and it takes some time to work out the approach needed to battle through the robots. It's a shame that the play soon becomes repetitive. Still it's a different game that just misses out in the excitement stakes.
53
ASM (Aktueller Software Markt)
Fazit: Durchschnittliches, einmal anders dargestellt. Ein vorsichtiger Blick könnte sich lohnen.
45
Tilt
La conversion Master System de Gain Ground est assez décevante, dans la mesure où il n'est pas possible de jouer à deux. Sans l'option deux joueurs, ce programme n'est plus qu'un shoot-them-up assez ordinaire dont on se lasse dès la seconde partie.
35
Power Play
Die Mastersystem-Umsetzung hingegen verliert dank der technisch miserablen Ausführung deutlich an Spielbarkeit. Die Sprites rucken und flackern um die Wette, die Grafiker haben wohl das letzte Mal auf einem Spektrum für Bilder gesorgt und die Musik ist schlichtweg zum Heulen.
32
Computer and Video Games (CVG)
This little known Sega coin-op conversion looks like a single screen version of Gauntlet - but that's where the similarities end. As well as having duff graphics, Gain Ground is about as interesting as watching paint dry. Leave it on the shelf.