User Reviews

There are no reviews for the SEGA Master System release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.3
Graphics The quality of the art, or the quality/speed of the drawing routines 3.5
Personal Slant How much you personally like the game, regardless of other attributes 3.4
Sound / Music The quality of the sound effects and/or music composition 3.6
Story / Presentation The main creative ideas in the game and how well they're executed 3.5
Overall User Score (20 votes) 3.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
On the whole it's a jolly game. Sega have added quite a bit to the old Activision game, and you'll certainly be hooked until you can at least afford to start with the best equipment. The graphics are fine and colourful, but I must warn you about the awful music. Still, if your TV has a volume control that works, there's every likelihood that bustin' will make you feel very good indeed.
neXGam (Dec 27, 2009)
Insgesamt gesehen ist Ghostbusters für mich ganz klar einer der Top-Hits auf dem Master System. Selten hat man Spielspaß und zugkräftige Filmlizenz so hervorragend kombiniert in einem Modul vorgefunden. Hervorragendes Game rund um die Geisterjäger - wenn ihr es irgendwo seht und noch ein Master System euer Eigen nennt dann greift zu!
VideoGame (Mar, 1991)
O grande segredo deste jogo é comprar os itens certos, antes de iniciar a caçada. Dois dos equipamentos indispensáveis são o "ghost trap" (armadilha) e o "ghost bite" (para evitar que os fantasmas amarelos se transformem no Homem de Marshmallow). Você começa o jogo com um crédito em dinheiro para comprar material, e para ganhar mais é preciso capturar fantasmas.
Defunct Games (Sep 11, 2011)
Overall, I enjoyed Ghostbusters. The initial goals are a little vague, and the gameplay probably doesn't suit anyone, but I'd still recommend you give the game a try. Just don't cross the streams!
Game Freaks 365 (Sep 21, 2006)
Ghostbusters is without a doubt a core title in the early days of the Master System and one that every SMS collector should own. Fans of the Ghostbusters (or The Real Ghostbusters cartoon) will definitely enjoy this. Plus, for you collectors out there, there's a re-release version of this that came out in 1990. Good luck finding that one. Anyway, to conclude, this title is so much better than the NES version and leagues beyond the Atari 2600 version, which really made me happy. I always hated the other two and wanted to get through them, but through poor programming and bad mechanics it was sometimes impossible to get anywhere because you got too pissed off. It's not necessarily a perfect game to begin with, but Sega did a great job altering it and making it as best as possible.
The appeal of Ghostbusters really lies in the sheer amount of the gameplay, even though some of the sections are ridiculously simple. As an added attraction, the better you do, the more complex and useful the equipment you can buy. The feature is likely to keep you coming back to the game, even after you have played it several times.
70 (Nov, 2007)
Als Fazit kann ich nur sagen, dass das Spiel wirklich viel besser ist, als der erste Blick vermuten lässt. Wenn man erst mal im Geisterwahn ist, wird man auch einige Runden am Stück zocken. Einen Stil-Mix wie hier habe ich meines Wissens nach bisher auf keinem anderen Master System-Modul gehabt - Geschicklichkeit, Autorennen, Jump´n´run und Action, alles drin. Das Modul gibt es in der Regel sehr günstig (auch mit Anleitung). Also trotz diverser kleiner Mängel eine klare Kaufempfehlung!
Power Play (Nov, 1989)
Diejenigen, die den Film nicht gesehen haben, sollten das Modul mit Vorsicht genießen. Es ist nämlich nicht jedermans Sache, ein klobiges Auto durch eine lieblos gezeichnete Stadt zu fahren und zwischendurch kleine flimmernde Geister-Farbkleckse einzufangen. Den Spielspaß macht allerdings weniger der Actionteil aus, sondern vielmehr die Strategie-Elemente. Wie komme ich am schnellsten zum befallenen Haus und hab‘ ich dann überhaupt noch freie Geisterkäfige? Dazu kommt die Ohrwurm-Musik des Films von Ray Parker jr. Mir als Ghostbusters-Fan bringt‘s Spaß; andere sollten das betagte Modul erst mal anspielen.
52 (May 27, 2004)
La sensación que deja este Ghostbusters tras acabarlo es una especie de "¿y eso es todo?". Todas las partes del juego, las de conducción, las salidas a emergencias e incluso en enfrentamiento con el enemigo final, son muy simples no hay "chicha" en ninguna de ellas lo que cercena la duración del cartucho de forma dramática. No cabe duda que el basarse en una licencia de Activision diseñada originalmente para plataformas inferiores en todos los aspectos a la 8 bits de Sega ha influido en esto, pero tampoco puede servir de pretexto para servir a los usuarios un título con ciertas virtudes (el concepto es bueno y dentro de lo que cabe, entretenido) pero con severísimas taras producto de una no adecuación al potencial de la consola.
Das ist wirklich schade, denn hier hätte man mehr herausholen können. Gute Grafik alleine macht noch kein vollwertiges Spiel aus. Gerade der Sound hätte besser werden müssen, mal vom Gameplay abgesehen, das hier total verheizt wurde. Man hätte sich besser an den Originalen von Commodore und Spectrum orientieren sollen.
Ghostbusters is an old and simple game anyway, but with poor graphics and sound, and worse gameplay, you won't wanna call Sega's Ghostbusters.
The Video Game Critic (Jun 04, 2001)
This is probably the best version I've ever seen of this ghastly game. The title screen opens with a "follow-the-bouncing-ball" Ghostbusters sing along. Is it just me, or is this rendition WAY off key?? The game itself contains elements I haven't seen in other versions: buildings lining the roads, traffic in the streets, more ghosts, more items, and a continue feature. You can even see the gatekeeper and keymaster wandering around the town. Most of the graphics are good, but the ghosts look like big, floating bananas. And all the eye-candy in the world can't save the weak, repetitive gameplay. The theme song plays non-stop, and it will drive you nuts. Like all the other versions of this game, this one is a turkey.