Golden Axe (SEGA Master System)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for the SEGA Master System release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.2
Graphics The quality of the art, or the quality/speed of the drawing routines 3.3
Personal Slant How much you personally like the game, regardless of other attributes 3.5
Sound / Music The quality of the sound effects and/or music composition 3.1
Story / Presentation The main creative ideas in the game and how well they're executed 3.1
Overall User Score (22 votes) 3.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
The Video Game Critic (Apr 25, 2003)
The scenery and spells are less spectacular in this edition, but the characters are large and very well detailed. All the major elements of the game are here, like the animals you can ride and the tiny trolls you can hack at for magic potions. I was especially impressed by the look of the animals and skeletons. The inspired music is also very similar to the Genesis. The only aspect of the game that truly suffers is the animation - it's somewhat choppy and lining up your man with enemies can be a bit tricky. The options are also a bit thin. You can only control the Conan-like Tarik (no woman or dwarf), although you can select from three types of magic. But the biggest omission has to be the disappointing lack of a two-player mode. Despite these shortcomings, Golden Axe still makes for a very satisfying one player experience.
Joystick (French) (Apr, 1990)
Cette cartouche est presque au niveau de la version d'arcade tant l'animation est réussie, le principal défaut des softs aux trop nombreux sprites présents à l'écran, c'est-à-dire un scintillement désagréable qui gène rapidement le joueur, a ici, comme par magie, disparu! Etonnant vu la taille des dits sprites et leur parfaite synchronisation dans les mouvement. Rajoutez à cela des décors somptueux, des ennemis si beaux qu'on a mauvaise conscience de les trucider sans autre forme de procès et des paysages dignes des cartes postales et vous obtenez l'une des meilleures nouveautés disponibles sur la console.
GamesCollection (Jun 30, 2009)
Golden Axe è un titolo da avere assolutamente. La conversione, nonostante alcuni difetti, è ottima e ritrovare uno dei giochi più importanti della storia dei videogames su questa piccola cartuccia Sega dà non poche emozioni e soddisfazioni.
The variety of game play elements in Golden Axe make for a most entertaining game. It requires you to master a number of skills apart from the obvious one of wielding your weapons in as deadly a fashion as you can muster.
Zero (Apr, 1990)
Golden Axe is very playable; the graphics are exquisite and tune tasteful (but wearing after a while). But sound effects are non existent - as is the two-player mode that made the arcade game so much fun.
Defunct Games (Sep 17, 2005)
Overall, this version is only minutely less polished than its Genesis counterpart. The spell look less impressive, but the graphics on a whole are pretty damn good nonetheless. Your characters are well animated and detailed. The scenery is also very nice. It does change every couple of levels at the minimum, so it never becomes overly repetitive. And I've nothing bad to say about the sound. Like I said earlier, SMS owners couldn't ask for a better version of Golden Axe, aside from the depressing one player aspect. Still, you couldn't get a more rewarding 8-bit experience without going to said Pizza Hut and experiencing this game on the arcade. If you have the means, however, what the hell are you doing playing this at home!?
84 (Dec 18, 2001)
Sin ninguna duda, el punto débil de esta conversión está en su escasísima duración, el arcade ya era corto, para paliar esto, en la versión doméstica de 16 bits se incluyó una fase más, que desgraciadamente no está presente en Master System, si a ello sumamos que tampoco aparecen ni Gilius Thunderhead ni Tyris Flare, los otros dos personajes jugables de la recreativa, y que la dificultad no es para nada elevada, el único aliciente que encontramos una vez acabado el juego es intentar conseguir el ranking A+++ al final de la partida.
Tilt (Apr, 1990)
Golden Axe est la meilleure conversion d'arcade que l'on ait vu sur cette console depuis longtemps. On y retrouve la plupart des éléments du programme original et le graphisme est excellent. L'animation est parfois saccadée, mais les mouvements des personnages sont particulièrement convaincants. On prend beaucoup de plaisir à projetter un soldat dans les airs, ou à regarder les mouvements d'attaque des squelettes. Ce n'est certes pas un jeu à recommander aux intellectuels, mais les amateurs d'action pure et dure vont s'éclater. Golden Axe est le programme le plus barbare du moment!
80 (Apr 24, 2008)
Das Spiel selbst zeigt sich jedoch von derart guter und fast unglaublich hoher Qualität, dass man den Programmierern die Kürzungen sofort verzeiht. Für die Systemleistung unglaubliche Grafiken, genauso große und zahlreiche Sprites wie auf dem großen Bruder stehen zweifelsfrei für eine gelungene Portierung. Derartige Leistung hätte ich dem kleinen Gerät nicht zugetraut! Technisch besser bestückte Konsolen wie zum Beispiel die PC-Engine werden dabei neidisch. Einziger Kritikpunkt ist der recht hohe Schwierigkeitsgrad, der durch einen einzigen Gnaden-Credit zustande kommt. Ich habe das Spiel früher sehr oft gespielt, beenden konnte ich es auf dem Master System jedoch nie. Aus diesem Grund vergebe ich dieser gelungenen Umsetzung keine neun sondern nur acht Punkte.
VideoGame (Mar, 1991)
Conhecido do fliperama, este jogo conta a história do bárbaro Tarik, em busca do machado de ouro. São cinco dias de jornada, durante as quais Tarik precisará atacar os anões com potes mágicos para conseguir poderes indispensáveis à sua missão.
Sega has saved the best for last. Games like this could keep the SMS going for another year! The graphics are outstanding and the game play is very challenging. Very few compromises were made to this version in translations from the arcade.
Considering everything, this is more than a satisfying port. The slowdown is certainly disappointing, but the lack of selectable characters and 2-player mode really hurts the overall package more than anything else. If your going to play Golden Axe solo, this isn't a bad choice, but if you own the Genesis version, go that route instead. Great graphics though, and a great game to show off the system's power.
Geändert hat sich bei der Umsetzung glücklicherweise nicht allzuviel. Von drei grafisch verschieden dargestellten Helden ist nur noch einer übrig geblieben. Ansonsten müssen die üblichen Abstriche in Kauf genommen werden: die Grafik ist etwas weniger farbenfroh, und dem Sound fehlen so ca. sieben Stimmen. Dafür ist die Animation der übergroßen Sprites überaus gut gelungen. Es ist kein Flackern zu Tage gekommen! Leider ruckelt das Scrolling ein wenig, was aber in Anbetracht der Leistungen dieser 8bit-Konsole durchaus legitim ist (man achte auf die Größe der Sprites). Eine gelungene Umsetzung, die ich hiermit allen Hack‘n‘lay-Fans ans Herz legen möchte.
70 (Oct 21, 2004)
This Game is still in the Top-20 of the Master System Games (at least for me). While it has its flaws, it is still one of the better Arcade Versions and graphically it shows what the Master System can handle.
Retrogaming History (Jul 01, 2008)
Una conversione tecnicamente eccelsa ma che si dimentica di due personaggi e che implementa controlli leggermente più legnosi di quelli visti al bar. L'impossibilità di giocare con un' altra persona conferisce la "mazzata" finale a questo titolo che, nonostante tutto ciò, merita un bel 7 perchè riesce ugualmente ad intrettenere il player con il suo gameplay ben strutturato e la sua atmosfera fantasy
70 (Jul 01, 2008)
Il divertimento non tarda ad arrivare ma come ho già spiegato è rovinato da alcune scelte.
This has to be one of the most up-and-down scores I’ve ever given for a game. Luckily, for those of you interested in the Master System, Golden Axe really stands out where it needs to and manages to achieve an average score overall. Again, I can state that you’ll likely be impressed with what they were able to do with this, and if you’re familiar enough with the original you’ll be really impressed when you realize how they worked around the original programming to end up with a classic title that every SMS fan should include in their collection. It’s not the best, and the 16-Bit version is far superior, but it’s still a great example of the library of a forgotten system.
1UP! (Feb 06, 2004)
Si vous n'avez pas encore compris, Golden Axe n'est pas un bon jeu. Il est étonnamment court avec cinq minuscules niveaux rudement gardés qu'il faudra habilement passer avec un bon usage de la magie et des montures. Sans cela, c'est au corps à corps qu'il faudra se battre, et ce n'est pas facile avec cette maniabilité assez moyenne et ces ennemis qui font une fixation sur votre dos. Le plaisir dans tout ça se languit d'un meilleur jeu, ou d'une meilleure version.
Power Play (Jan, 1990)
Aber Hallo! Was ist denn mit dem Sega-Master-System los? Durchweg gut gezeichnete und toll animierte extragroße Sprites und ein guter Sound sorgen für Verblüffung. Und an keiner Stelle zeigt sich das berüchtigte Sega-Sprite-Flackern. Leider blieb bei diesem technischen Meisterstück der Spielwitz ein wenig auf der Strecke. Ganze sechs Levels, die dank beliebig vieler Continues binnen einer Stunde durchgespielt sind, sorgen nicht gerade für eine gewaltige Motivation. Da hilft es auch wenig, daß ausgiebiger Gebrauch der Continue-Funktion mit Punktabzug bestraft wird. Auch täuscht die hübsche Grafik nicht über ein primitives Spielprinzip hinweg. Golden Axe ist nur absoluten Fans von Bildschirm-Hackereien zu empfehlen.