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80
Retrogaming.it
La giocabilità è alta ma penalizzata da una presenza scarsa degli enigmi e dall’ esplorazione a volte estenuante. Oltre a ciò Golvellius Valley of Doom dispone di un sistema di password indispensabile, il che è assolutamente positivo, ma molto scomodo: le 32 lettere che compongono la parola sono decisamente troppe ed è facile sbagliare. La longevità è molto alta ma inferiore a titoli come Phantasy Star o Golden Axe Warrior.
78
Game Freaks 365
In conclusion, I must say I was happy with Golvellius: Valley of Doom after I completed it. I've been picking at this game here and there in the past, never really taking too much time to get too far into it and then when it came time to finally do so I was very impressed, even considering its faults. There weren't too many games like this back in the day, I assume because tackling the genre basically started or at least revolutionized by The Legend of Zelda was a daunting task for anyone, let alone a competing company. Clearly it wouldn't have been easy to duplicate the format while being original, but I do think they could have fixed a few issues such as those I mentioned above. Still, if you're looking for an introductory title for the Master System's library, this is definitely one to check out.
| Category |
Description |
MobyScore |
| Gameplay |
How well the game mechanics work (player controls, game action, interface, etc.) |
3.7 |
| Graphics |
The quality of the art, or the quality/speed of the drawing routines |
3.7 |
| Personal Slant |
How much you personally like the game, regardless of other attributes |
3.9 |
| Sound / Music |
The quality of the sound effects and/or music composition |
3.8 |
| Story / Presentation |
The main creative ideas in the game and how well they're executed |
3.7 |
| Overall MobyScore (11 votes) |
3.8 |
User Reviews
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