Maze Hunter 3-D Reviews (SEGA Master System)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Retro Game Reviews (Dec 23, 2015)
Maze Hunter 3D is an awesome adventure and in my opinion it's worth owning the Sega 3D Glasses just for this game. If it was 2D it would still be fun but the stereoscopic effect makes a huge difference by immersing you in the game world and Sega did a great job getting the best out of the technology.
Joystick (German) (Jan, 1989)
Durch die Brille wird ein toller 3D-Effekt erzeugt. Der Gesamteindruck der Cartridge ist sehr gut. Es ist, so meine ich, ein Programm, für das es sich lohnt, die 3D-Brille zu kaufen, da es auch spielerisch einiges zu bieten hat.
Im Grunde hat dieses Game (welches übrigens schon seit September zu haben ist) zwar keinen tieferen Sinn, fesselt aber dennoch unheimlich, da man natürlich wie immer gespannt ist, wie denn der nachfolgende Level aussehen mag. Waidmanns Heil!
Defunct Games (Jan 21, 2006)
Maze Runner may find an audience that appreciates searching out exits, but isn't this the kind of thing we essentially did in Wolfenstein 3D? And that game actually was 3D, unlike this falsely named product. There are a lot of levels, a decent challenge, and a non-threatening item system, it's perfect for anybody who loves boring, tedious games.
Sound is simple, not living up to the visuals in any way, but the real problem is the generally dull gameplay. Gauntlet's main excitement is the horde of monsters gradually sapping your energy. A few aliens which can instantly kill you are poor adversaries in comparison.
The graphics are pin sharp and crisply coloured and these factors enhance the 3D effect considerably. The screen scrolls around you and the the gameplay is quite sedate. The real problem with Hunter 3D is that the play is quite repetitive, so although it is luscious to the eye it does not get the heart beating wildly.
The Video Game Critic (Apr 28, 2001)
Unfortunately, all the nice graphics in the world can't hide the "by-the-numbers" gameplay. All you do is locate a key and find the exit. Sometimes you even need to backtrack, which is a pain. Hitting creatures with your club can be troublesome because you can't aim diagonally. The various stages are attractive, but the scenery (or lack of) makes them uninteresting. There's even the obligatory ice stage. I did like the catchy music however. Maze Hunter 3D is cool at first, but the novelty probably won't last.
Power Play (Sep, 1988)
Wahnsinn, was für ein 3D-Effekt“ So etwas habe ich bisher noch nie erlebt. Maze Hunter schlägt hier alle bisherigen 3D-Spiele um Längen. Die tolle Grafik trägt viel zu dem überwältigenden optischen Eindruck bei. Es ist wirklich ein Jammer, daß das Spielprinzip etwas langatmig ist. Maze Hunter ist eines der typischen „Such-alles-ab-und-sammel-alles-auf“-Spiele. Situationen, in denen man kombinieren oder sogar tüfteln muß, gibt es nicht. Leider ist es auch mit der Action nicht weit her. Die fünf Gebiete unterscheiden sich nur durch andere Grafik und immer verzwicktere Labyrinthe.
Maze Hunter 3-D is a waste of time. The 3D does not add a lot to this one and without the 3D this is simply navigating a maze that is fairly linear in design. If you own the SegaScope 3-D glasses you might consider this game only because there are so few 3D games.
Game Freaks 365 (Sep 08, 2007)
Overall, this game sucks. I simply can't put it in the middle the more I think about it because there just isn't enough here to go on. It's a basic maze game with little variety. It's clear they wanted to do only one thing, use an awesome peripheral as a gimmick instead of working with it and creating a finely integrated title that could go down as a memorable release from the 8-Bit era. Maze Hunter 3-D, like most of these games for the SMS, is just a game with three dimensions attached to it. It could have played without it, and that's how you know it fails.