SummaryIn my book, it's among the top 5 racing games.
The GoodMusic would probably be the first thing. Passing Breeze is one of the most moving pieces of music I have ever heard in a console video game. The other songs are very good, but I don't think it gets much better than passing breeze. Also, I find the graphics technology to be incredible, considering it wasn't even Mode7-type "3D" (Mode7 is what the SNES used for lots of "3D" stuff, although it was just scaled 2D) Outrun used an confusingly incredible technology called Bi-Linear Parallax scrolling, which is certainly convincing enough, I mean, it really looks 3D. The control is very nice, too, as far as pre-16-bit system racing games go. Also, I love the way it has so many different ways you can go, there's probably at least 20 different routes altogether...Also, playing this game just gives me one of the most incredible feelings of nostalgia that I've ever experienced playing a video game, which probably is influencing my praise of this game more than it would for others...
The BadSee, I played this as a kid, and I could never get very far for some reason, I just kept running out of time. I finally found some on-line documentation, and I figured out that...YOU USE UP AND DOWN TO SHIFT GEARS! I can be so stupid sometimes. (although, maybe it wasn't just me who couldn't figure that out) Anyway, that was probably the only thing I didn't like about it, this being the fact it didn't have any in-game documentation. Also, AI of "enemy" cars seemed to lack a lot.
The Bottom LineAn incredible technical and musical masterpiece for the SMS. (Sega Master System) Maybe I'm giving it more credit than it deserves, but I really love this game.