User Reviews

There are no reviews for the SEGA Master System release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.4
Graphics The quality of the art, or the quality/speed of the drawing routines 3.6
Personal Slant How much you personally like the game, regardless of other attributes 3.4
Sound / Music The quality of the sound effects and/or music composition 3.6
Overall User Score (5 votes) 3.5

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Joypad (Oct, 1991)
Assez peu maniable au départ, il vous faudra de l'entraînement avant de comprendre tout ce qui se passe à l'écran. Mais cette version est satisfaisante puisque l'essentiel est présent: le plaisir de jouer à un sport original.
Raze (May, 1991)
In 1989, Speedball was the essential game to have for 16-bit owners; now in 1991 it's the essential game for the Sega MS.
The graphics aren't bad at all with a suitably "hard" metallic pitch (and matching sprites), though the effect is weakened slightly by the jerky scrolling. However the sound is barely average. The tunes are a tad on the tedious side and the effects don't really catch the atmosphere of a high-thrill, excitement-laden game at all. Our colleagues at MEAN MACHINES thought it was a bit simple in one-player mode when they reviewed it, and Mirrorsoft have listened to their criticisms and strengthened up the opposing teams. Have a look by all means.
Mean Machines (Feb, 1991)
Speedball is one of those games that adds another dimension to console software; it's relatively original, exciting to play, and it has a sense of humour. After ploughing through a plethora of staid shoot 'em ups and cretinous cute platform games, this comes as a breath of fresh air to me. My minor criticism is that the speed of the game isn't quite what I'd hoped for; when it's the name of the game, I expected the action to be more fast-paced. It makes little difference to the enjoyability though, and this is a superb two-player game. No rules means no limit to the fun - if you've got a friend to play against on a regular basis, make sure you check out this thrilling game.
Power Play (Jun, 1991)
Spielablauf und Extravielfalt des Originals bleiben zwar erhalten, aber nach heutigen Maßstäben wirkt der Spielablauf etwas zu simpel. Die Master-System-Umsetzung leidet zudem darunter, daß der Liga-Modus komplett rausgeworfen wurde. Die Steuerung mit dem wabbeligen Sega-Joypad ist etwas unpräzise und der Sound schlapp. Speedball macht vor allem zu zweit durchaus Spaß und bietet solide Grafik, doch auf Dauer lassen sich gewisse spielerische Alterserscheinungen nicht ignorieren.
GamesCollection (Nov 02, 2007)
Un'idea non brutta sfruttata veramente male. Un gioco che non raggiunge la sufficienza sotto nessun aspetto. Evitatelo accuratamente.
Video Games (Jun, 1991)
Die Grafik sieht im Rahmen der Fähigkeiten dieses Videospielsystems gut aus, aber leider ging beim Spielverlauf einiges an Rasanz verloren. Schuld sind vor allem das etwas zähe Scrolling und die schwabbelige Steuerung. Das Master-System-Joypad ist denkbar ungeeignet, um präzise Schrägwürfe anzubringen, was von spielentscheidender Wichtigkeit ist. Trotz des guten Gesamtkonzepts kann das Modul nicht voll überzeugen: Diesem schaumgebremsten Schlummer-Speedball fehlt‘s an Biß.